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Yunsheng (Divine Pattern Cloud Beast) - Version 4 vs Version 5
Apr 25, 2026, 09:54 PM
Add three-phase fight breakdown including Cloud-Hidden Valley location and Eastern Yao phases
May 20, 2026, 03:09 AM
Embedded a relevant gameplay screenshot
11Overview2233Yunsheng (云狌, also rendered 云牲 in some Chinese guides; English: "Cloud Beast" or "Divine Pattern Cloud Beast") is a verified boss encounter in Honor of Kings: World's S0 Season main story. -launch walkthrough, Yunsheng is the boss of Chapter 12 "Stellar Awakening" (星辰觉醒), where the full boss name is 神纹云狌 ("Divine Pattern Yunsheng"). launch review describes Yunsheng as Dongfang Yao's "old rival / inner demon." The 触乐 review names Yunsheng as "大妖 云狌" (Great Demon Yunsheng) fought alongside Dongfang Yao.445+56Story Role6778Yunsheng is tied directly to Dongfang Yao's personal story arc. Chapters 11 and 12 of the S0 launch narrative are structured around Dongfang Yao's confrontation with this rival entity, and the climactic fight in Chapter 12 is described as the moment when Dongfang Yao "awakens his complete stellar power" to defeat Yunsheng. The narrative framing suggests Yunsheng represents something Dongfang Yao has been running from or suppressing, making the encounter as much a psychological climax as a combat challenge.89910Character Glyph Variants10111112The Chinese name appears in two visually similar glyph variants across guides: 云狌 (Yunsheng, with 狌 meaning a kind of monkey or civet) and 云牲 (Yunsheng, with 牲 meaning livestock/beast). The two glyphs are often confused due to visual similarity, and different Chinese guide sites use different versions. tends toward 云牲, while 触乐 uses 云狌. Both refer to the same Chapter 12 boss entity. Early English sources that rendered the name as "Yunyue" or used unrelated romanizations appear to have been corruptions of these glyphs and should be disregarded.12131314NOT the Same as the GDC 2025 Face-Changing Monkey Boss14151516Yunsheng is a distinct character from the unnamed face-changing monkey boss that appeared in the GDC 2025 press hands-on demo. The GDC 2025 monkey used Sichuan opera bian lian mask-switching as its gimmick, and no primary Chinese source has used the term "Bianlian Monkey" or similar as a canonical name. Yunsheng, by contrast, is a verified launch-content Chapter 12 boss with a specific narrative role tied to Dongfang Yao. See Face-Changing Monkey Boss for the separate GDC 2025 encounter.16171718Related Bosses18191920The S0 launch contains several named boss encounters across the 27 chapter entries. The verified launch-era boss list includes:20212122Di Xin (帝辛) - Prologue tutorial boss, historical Shang kingYuange Puppet (元歌傀儡) - Chapter 3 bossEarth-Shaking Wild Wood (撼地狂木) - Chapter 6 bossAzure Axe Forged General (青钺铸将) - Chapter 7 bossSavage Scorched Fuzz (狂暴灼绒) - Chapter 11 bossDivine Pattern Yunsheng (神纹云狌) - Chapter 12 boss, this pageTangled Thorns Heavy Pole (盘荆重篙) - Chapter 16 bossWen Sheng Xiao (闻声晓) - Chapter 25 bossCrimson Divine Beast (猩红神兽) - verified launch boss22232324Encounter Location and Three-Phase Structure24252526Field-side Yunsheng encounter occurs in 藏云谷 (Cloud-Hidden Valley) within the 云落远山 (Cloud-Drop Far Mountains / Yunluo Far Mountains) region. Recommended Resonances: Child of the Primal Flow, Xi Shi, with Dongfang Yao reserved for the later phases.26272728Phase 1 (Fan-Stance Yunsheng)28292930Yunsheng opens with a folded-fan weapon and ranged slashes. Run laterally or perfect-dodge against the fan strikes. The boss also breathes a linear flame stream with a long recovery and follows up with a high-speed jumping leg kick telegraphed by a red aura. Around 50% HP, Yunsheng enrages and adds: four phantom fans orbiting outward, an aerial fire spray that paints the floor, consecutive overhead fan smashes (perfect-dodge into enhanced attack), triple fire breath while the fan is parked behind the boss, and a fan-throw plus expanded fan ground slam dealing fire AoE damage.30313132Phase 2 (Player Controls Dongfang Yao)32333334The fight forcibly switches the player's active Resonance to Dongfang Yao against a similarly equipped opponent. The phase is timer-based: surviving long enough auto-completes it. The opposing fighter prioritizes long-windup combo strings (attack during the pauses) and short teleports into ground strikes. The walkthrough's emphasis is to play patiently through the windup windows rather than try to burst the phase down.34353536Phase 3 (Beast-Form Yunsheng)36373738Phase 3 keeps the player on Dongfang Yao and shifts Yunsheng into a beast form. Confirmed attacks: a tail sweep that hurls wood and triggers a ground AoE; a stomp that elevates a leg with delayed shockwave timing; a tail thrust that plants wood, then a jump-and-crash with an expanding shockwave; and a sprint-rush sequence (charge across the arena, return, aerial spinning attack, and a final ground slam). Read the leg-elevation and tail-plant tells to space out and time perfect dodges into Dongfang Yao's empowered counters.