Traits
The combat Traits in Honkai: Nexus Anima that define each Anima's battlefield role, including Anima counts per Trait, synergy breakpoints, team composition with Kardia leaders and assistance slots, Nexus Hextech augments, and example Anima assignments. HoYoverse publishes no official Trait list, so names and counts come from community tracking.
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Overview
Traits define an Anima's combat role on the auto-chess battlefield. Eleven Trait names are currently tracked by the community in Honkai: Nexus Anima. Each Anima has exactly one Trait, which is independent of its Aspect. When multiple Anima sharing the same Trait are deployed together, Trait synergies activate at specific breakpoints (typically 2, 4, 6, or 8 matching units).
Trait List

Traits define what an Anima does in battle. The counts below are community tallies from the first beta, when 66 Anima were available, so they are not current; at the time they limited how many of each role were available for team building:
Trait | Effect |
|---|---|
Striker (4 Anima) | Single-target physical damage dealers. Their job is to delete specific high-priority enemies |
Blaster (3 Anima) | AoE damage specialists with DoT effects, knockback, and stun capabilities |
Gladiator (6 Anima) | Duelists with strong 1v1 performance, often featuring self-healing or crowd control immunity |
Protector (3 Anima) | Frontline tanks that absorb damage and defend the backline |
Mastermind (4 Anima) | Utility units that set traps, summon additional allies, buff teammates, and alter the battlefield terrain |
Hothead (4 Anima) | Crowd control focused, specializing in forced displacement and group taunts |
Cherubim (3 Anima) | Pure healers and buff providers for team sustain |
Explorer (4 Anima) | High-mobility units focused on capturing objectives |
Mascot (1 Anima) | A rare role providing passive team-wide stat bonuses. Only Damasque is currently known to hold this Trait |
Biggun | Found in beta datamines. Likely a heavy damage or siege role based on the name |
Spook | Found in beta datamines. Likely a stealth or disruption role |
Building with Traits
Because Traits and Aspects are independent systems, team building involves balancing both. A player might want four Protectors for the defensive Trait synergy while also ensuring those Protectors cover enough Aspects to trigger Aspect synergies. Stacking Protectors, for example, grants increasingly powerful defensive buffs as the breakpoints are reached.
The augment system (Nexus Hextech) can modify Trait interactions by artificially creating synergies between units that would not normally share a Trait.
Team Composition
Good team composition comes from finding the right balance between Aspect synergies and Trait coverage. You need tanks (Protectors or Gladiators) to protect your backline, damage dealers (Strikers, Blasters) to win fights, and support (Cherubim, Masterminds) to keep the team functional. The Kardia leader's Exclusive Principle adds another variable. The 6 assistance slots let you pad synergy counts with bench Anima that contribute their Aspect tags without taking a deployment slot.
Example Anima by Trait
Trait | Example Anima |
|---|---|
Striker | Puddlipup, Bunmareen, Mushgloomini, Eggluvs |
Blaster | Cumulon |
Gladiator | Inkifoal, Scorscythe, Magisdrake, Marshalbird, Mimoo, Chocllamour, Noctumbra |
Protector | Apollinis, Felinoxie, Inkicorn |
Explorer | Taileep, Pupanoo, Chimaura, Foalhardy |
Hothead |
Confirmed and Unconfirmed Traits
HoYoverse does not publish a Trait field for Anima in its official creature databases, so every Trait name in circulation comes from community tracking of in-build text rather than from an official list. Alternate renderings of the same roles circulate as a result, which is why published Trait counts vary between nine and eleven. Names seen in that community tracking include Charger, Explorer, Gladiator, Protector, Strategist, Little Shooter, Hot-Temper, Little Angel, and Mascot. The two additional names that have circulated, Biggun and Spook, come only from beta data files and have not been confirmed as live Traits, so they should be treated as unverified until an official source lists them.