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Planes and Novarchs
February 17, 2026 at 02:59 AM
Added many new Novarchs with named Planes, Lusciell continent, expanded known Novarchs list
After the Sundering fractured the Old World, reality reorganized into 81 separate dimensional spaces called Planes. Each Plane is centered around a singular Aspect — one of the philosophical or scientific principles that the Sovereigns once controlled in pairs. Where the Old World had paired concepts (Light with Dark, Love with Hate), the Planes each hold only one half of those former pairs.
Each Plane has its own character — its own landscapes, cultures, and rules shaped by whichever Aspect governs it. A Plane governed by the Aspect of War would feel different from one governed by Beauty or Memory. Players visit multiple Planes over the course of the game, progressing through regional championships to access new ones.
The physical world where the game begins is the continent of Lusciell, which exists within the Plane of Reality — the Plane governed by the Reality Aspect (split from the Reality/Illusion pair once held by the 4th Sovereign, Kumyo Kyo). The seaside town of Iia is located on Lusciell. While the 81 Planes are separate dimensional spaces, Lusciell serves as the player's home base and physical starting point.
A Novarch is the ruler of a Plane. Each of the 81 Planes has one Novarch who governs it and wields authority over its singular Aspect. Some Novarchs are former Sovereigns who transitioned into the new structure after the Sundering, retaining one half of their old domain. Others are newer entities who arose in the aftermath — servants, followers, or independent figures who claimed authority over an unclaimed Aspect.
The relationship between Novarchs and their Planes isn't just political — the Novarch and the Aspect are deeply connected. How a Novarch governs shapes the Plane, and the Aspect shapes the Novarch in return.
1st Novarch: The World-Ender. Aspect and Plane name unknown. Believed to be the player character
2nd Novarch — Victus: Aspect of Order. Former 1st Sovereign (Order and Chaos). Fought the World-Ender seven times
8th Novarch — Bai Mei: Aspect of Reality. Plane name unknown. Governs the Reality aspect split from Reality/Illusion
14th Novarch — Amorphiron/Amorphira: Aspect of Change. Plane: The Changelands. Can morph between male form (Amorphiron) and female form (Amorphira). Member of the Phoenixbreaker Novarchs
15th Novarch — Roslin Greenleaf: Aspect of Stasis. Plane name unknown
16th Novarch — Prabhas: Aspect of Light. A monk who received the Light authority from Armand. Currently imprisoned by Armand
17th Novarch — Armand: Aspect of Dark. Former 8th Sovereign (Light and Dark). Afflicted by the Sunbane Curse. Plane name unknown
22nd Novarch — Blade: Aspect of Strength. Plane: The Peak. Former guardian of Kafka (11th Sovereign). Phoenixbreaker member
29th Novarch — Parayaya: Aspect of Hate. Plane name unknown. Former 14th Sovereign (Love and Hate). Phoenixbreaker member
40th Novarch — Lucian Valentine: Aspect of Courage. Plane name unknown
57th Novarch — Apeiron: Aspect of Infinity. Former 28th Sovereign (Infinity and Finity)
63rd Novarch — Malheur: Aspect of Misfortune. Plane name unknown
68th Novarch — Hungrille: Aspect of Satiation. Plane name unknown
78th Novarch — Kukui: Aspect unknown. Plane name unknown
Novarch — Jude: Aspect of Chaos. Plane name unknown. Governs the Chaos aspect split from Order/Chaos
Sir Champion: Aspect unknown. Community speculation links this character to Argenti from Honkai: Star Rail
The Peak: Blade's Plane. Governed by the Strength Aspect
The Changelands: Amorphiron's Plane. Governed by the Change Aspect
Court of Dragons: Associated with an unnamed Novarch
Material Lip: Plane name discovered in beta data
Amber Rapids: Plane name discovered in beta data
Circular Station: Plane name discovered in beta data
Limbo: Plane name discovered in beta data
Plane of Reality: Contains the continent of Lusciell where Iia is located. Governed by the Reality Aspect
Nexus Battles have become the accepted method for resolving disputes across most Planes. Rather than warfare or political maneuvering, conflicts are settled through structured Anima combat. Animasters train their Anima and compete in regional arenas, with the most skilled earning the right to challenge for higher positions. This system gives the player's journey a political dimension — you're not just winning fights, you're navigating the power structures of the Planes.
Travel between Planes is possible but isn't as simple as walking from one place to another. The game gradually opens access to new Planes as the player progresses. Some characters — like Kiana, who is a Planestrider — can move between dimensions more freely. The existence of dimensional travel creates connections between the isolated Planes and allows crossover characters from other Honkai games to appear in this setting.