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Weapons and Combat - Version 26 vs Version 27
Sep 23, 2026, 07:57 AM
Removed an unrelated image that did not match the article
Sep 23, 2026, 09:29 AM
Removed leak-derived stand-up drive-by, truck bed and swim shooting claims and the leaked weapon wheel button mapping; described vehicle shooting shown in Trailer 2; marked the carry rule remarks as reported
11Overview2233Grand Theft Auto VI introduces a more grounded approach to weapons and combat. The most significant change is a strict limit on what players can carry at any time. This system, combined with expanded drive-by mechanics, melee combat, and a return of Phil's Ammu-Nation, creates a combat framework that rewards preparation and loadout planning over raw firepower.4455Carrying System6677Players can carry a maximum of two long guns and two handguns on their person at any time. Additional weapons are stored in vehicle trunks and must be retrieved manually.889-Rob Nelson, co-studio head at Rockstar North, has explained the rule in interviews around the Extended Look. Two handguns can always be carried concealed. Two long guns are carried visibly, and they cannot both go on the back: one sits on the back and the other in the off hand. He said people react to a character carrying like that, and that a long gun on the back draws less attention than one held in hand.9+Rob Nelson, co-studio head at Rockstar North, has reportedly explained the rule in an interview around the Extended Look. Two handguns can always be carried concealed. Two long guns are carried visibly, and they cannot both go on the back: one sits on the back and the other in the off hand. He said people react to a character carrying like that, and that a long gun on the back draws less attention than one held in hand.101011111212The practical effect is that vehicles become more than just transportation. Keeping a car or truck nearby during a job means having access to heavier firepower when things escalate. The character visibly carries a rifle on their back while holding a pistol in hand.13131414Confirmed Firearms15151616The following weapons have been identified from official trailers and Rockstar promotional screenshots. Rockstar has not published a complete weapons list.17171818Pistols19192020WeaponReal-World BasisSourceNotesPolymer PistolSIG Sauer P320 / Glock hybridTrailer 1, promotional screenshotUsed by Lucia in the Trailer 1 end scene. A promotional image shows an automatic fire switch (Glock switch) on the backplate, indicating the weapon can be converted to fully automatic fire.PistolTaurus PT92AFTrailersManufactured by Hawk & Little (in-game). Used by both Jason and Lucia during the convenience store robbery.M1911 variantColt M1911A1Official screenshotsHawk & Little manufacturer. Classic.45 ACP sidearm.Mustang.357 RevolverColt Python (2020 model)Trailer 2A.357 magnum revolver, the first confirmed revolver in GTA VI.Beretta-style PistolBeretta 92FSTrailer 2, promotional screenshotIdentified by its slide-mounted safety and decocking lever. Visible in Jason's promotional screenshot.Compact PistolBersa Firestorm.380Confirmed sourcesA compact.380 ACP quick-draw sidearm.2121Shotguns22222323WeaponReal-World BasisSourceNotesPump Action ShotgunMossberg 590Ammu-Nation wall (Trailer 2)Standard pump-action 12-gauge.Double Barrel ShotgunStoeger/IGA side-by-side 12-gaugeTrailer 2 Ammu-Nation wall, promotional screenshotBoth side-by-side and over-under variants have been spotted. Visible in the alligator hunters-on-airboat promotional screenshot.2424Assault Rifles and Carbines25252626WeaponReal-World BasisSourceNotesAssault RifleAKM / AK-47Trailer 2 Ammu-Nation wallManufactured by Shrewsbury (in-game). Shown with multiple attachment configurations on the Ammu-Nation gun wall.Duke CarbineColt CR6920 (M4A1 style, 5.56 NATO)Official promotional screenshotManufactured by Duke Arms Company. "Duke" markings visible on the lower receiver. Jason is shown aiming it with a military-trained cheekweld on the stock.Duke Assault SniperAssault/sniper hybrid carbinePromotional screenshotDuke Arms Company branding visible. Seen in the poacher-on-airboat screenshot.SIG-style RifleSIG Sauer 556 SWAT variantTrailer scenePainted in red, white, and blue. Visible in trailer footage.2727Submachine Guns28282929WeaponReal-World BasisSourceNotesSMGHeckler & Koch MP5Trailer 2Multiple attachment variants spotted in trailer footage.3030Sniper Rifles31313232WeaponReal-World BasisSourceNotesBolt Action SniperRemington Model 700 BDLPromotional screenshotManufactured by Shrewsbury. Classic bolt-action platform.Springfield M1A (scoped)Springfield Armory M1APromotional screenshotShown with synthetic stock and Aimpoint CompM2 reflex sight. Visible in the hunters promotional screenshot.Ruger 10/22Ruger 10/22Ammu-Nation wall screenshotA.22 LR semi-automatic rifle. Visible hanging on the Ammu-Nation wall below a pair of M1As.3333Heavy Weapons34343535WeaponReal-World BasisSourceNotesGrenade LauncherMilkor Mark 14 MGLTrailer 2A 6-shot revolving grenade launcher. Lucia fires it from the back of a moving vehicle in Trailer 2, destroying two pursuing patrol cars while the armored Police Riot absorbs the blast.Combat MGM249 SAWTrailer 2Phil fires this from the rooftop of his Ammu-Nation store in the in-game commercial. Also visible on the Ammu-Nation gun wall.3636Melee Weapons37373838A baseball bat is visible near the Uncle Jack's Liquor robbery scene. Standard unarmed fist combat is also confirmed.39394040Weapon Manufacturers41414242GTA VI continues the series tradition of fictional weapon manufacturers that parody real-world arms companies. The following manufacturers have been confirmed.43434444ManufacturerReal-World ParallelConfirmed ProductsHawk & LittleColt / Smith & WessonPistol (Taurus PT92AF), M1911 variants, Compact SMGShrewsburyRemington / RugerMicro SMG, Bolt Action Sniper, Hunter Sniper, RPG, Combat MGDuke Arms CompanyColt (firearms division)Duke Carbine, Duke Assault Sniper.Vom FeuerHeckler & Koch / SIG SauerAR-15/HK416 variants4545Phil's Ammu-Nation46464747Phil's Ammu-Nation is the confirmed gun store in GTA VI. It appears in Trailer 2 at approximately the 2:09 mark as an in-game commercial. Its proprietor, Phil, stands in front of a gun wall stocked with semi-automatic rifles, shotguns, SMGs, and assault rifles.48484949The commercial's highlight is Phil firing an M249 SAW from the rooftop of his store. His confirmed slogan is "We got more guns than the law allows." The store is located in the state of Leonida, and the commercial continues the series' tradition of satirical in-game advertising.50505151Combat Mechanics52525353Shooting54545555An official promotional screenshot shows Jason aiming a Duke Carbine with both eyes open during a nighttime scene in Vice City. This technique, called bilateral shooting, is taught in U.S. military and some law enforcement training programs. It provides better peripheral vision and situational awareness compared to closing one eye. The detail is consistent with Jason's confirmed military background.56565757Cover System58585959Grand Theft Auto VI uses a button-press cover system. Rockstar has not confirmed whether blind-fire and leaning around corners are included.60606161Drive-By Shooting626263-Drive-by shooting has been significantly expanded. Passengers can now stand and shoot from outside car windows using any weapon type, not just pistols. Players can also stand in truck beds and fire assault rifles during vehicle combat.63+Trailer 2 shows Jason firing a pistol out of a car window. Standing up to shoot through a window, firing from a pickup truck's bed and shooting while swimming appear only in lists drawn from leaked 2022 development footage; Rockstar has not confirmed them.646465-Shooting while swimming is confirmed as a new combat capability. In Trailer 2, Lucia fires a Milkor MGL grenade launcher from the back of a moving vehicle, destroying two pursuing police cruisers while the armored Police Riot survives the blast. This scene has been widely analyzed as potential in-game footage of the drive-by system in action, though Rockstar has not confirmed whether the shot represents gameplay or a cinematic sequence.65+In Trailer 2, Lucia fires a Milkor MGL grenade launcher from the back of a moving vehicle, destroying two pursuing police cruisers while the armored Police Riot survives the blast. This scene has been widely analyzed as potential in-game footage of the drive-by system in action, though Rockstar has not confirmed whether the shot represents gameplay or a cinematic sequence.66666767Melee Combat68686969Hand-to-hand combat is confirmed through multiple sources. Trailer 2 shows Lucia throwing a high kick at an opponent inside a steel cage, confirming MMA-style cage fighting as a side activity. Lucia's backstory mentions her father taught her to fight from a young age.70707171Weapon Wheel727273-The weapon wheel is split into sections for weapons, equipment and gear, is mapped to R1/RB on console, and shows only what the player is carrying. The Extended Look showed it flipping over to a second wheel of clothing and items, used on screen to put on a mask before a store robbery.73+The Extended Look showed the weapon wheel flipping over to a second wheel of clothing and items, used on screen to put on a mask before a store robbery.74747575No Dual Wielding76767777Dual wielding does not appear to be returning in GTA VI. Players use one weapon at a time, consistent with the game's grounded combat design.78787979NPC Reactions80808181Walking around with a drawn weapon triggers fear reactions from nearby NPCs, who may flee or call the police. Characters automatically conceal weapons in public, non-combat contexts, and the Extended Look showed a concealment animation playing before a character entered a store. Rob Nelson has described the population as more nuanced than before: a long gun carried on the back should draw little reaction, while one held in hand makes people react and move away.82828383Combat Features at a Glance848485-FeatureGTA VIWeapon carry limitTwo long guns (visible) and two handguns (concealed); extras stored in vehicle trunksWeapon wheelMulti-section wheel (weapons, equipment, gear) that flips to a clothing wheelDrive-by weaponsAny weapon type; truck beds, swimming, expanded positionsLethality readoutReticle shows red for a kill and yellow otherwiseClose quartersSome struggles resolve through an on-screen two-button promptGun storePhil's Ammu-NationNPC weapon reactionsNPCs react to a weapon on show before shots are fired; auto-concealment85+FeatureGTA VIWeapon carry limitTwo long guns (visible) and two handguns (concealed); extras stored in vehicle trunksWeapon wheelMulti-section wheel (weapons, equipment, gear) that flips to a clothing wheelDrive-by weaponsFiring from car windows and from a moving bus shown in Trailer 2; other positions not confirmedLethality readoutReticle shows red for a kill and yellow otherwiseClose quartersSome struggles resolve through an on-screen two-button promptGun storePhil's Ammu-NationNPC weapon reactionsNPCs react to a weapon on show before shots are fired; auto-concealment8686Named Weapon Models87878888The Extended Look showcase of 27 August 2026 confirmed that weapons carry manufacturer brands and model numbers rather than generic class names. A Moreland 850 Shotgun is named on screen when Jason picks it up off the floor, the first weapon in the game shown with a full brand and model designation.89899090The same showcase confirmed a lethality indicator built into the aiming reticle. It shows red when a shot will kill and yellow otherwise, giving a live readout of whether an encounter is being resolved lethally. This supports the non-lethal takedown options seen elsewhere in the showcase.91919292Mechanics Not Confirmed93939494Several combat features that circulate in discussion of the game trace to leaked 2022 development footage rather than to Rockstar's official material. They include separate inventory slots for painkillers, health kits and body armor, dedicated weapon pickup animations, a throwables list with smoke grenades and flashbangs, a prone stance, switching the firing hand, a separate melee grapple, zip-tie restraints and using hostages as human shields. This wiki does not treat any of them as confirmed.