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Weapons and Combat - 16 revisions
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Removed leak-source paragraphs (Movement and Stance, Melee leak details) and leak references from carry / working-titles / cover sections
Stripped leak-only weapon rows and leak-source references across carry system, melee, throwables, ammo, and NPC reactions
Accuracy update (2026-05-27): cleaned up sentence fragments left from outlet-reference removal
Accuracy update (2026-05-27): removed pre-release leak attributions.
Resolved internal contradiction on prone stance by hedging body text and comparison table consistently as visible in the 2022 build with final-game status unconfirmed
Softened a returning-mechanic claim and a Trivia table cell that named the prior franchise too directly
Cleaned punctuation and AI-style phrasing (2026-04-27)
Fixed 1 verified inaccuracy: Fix prone stance status: was in dev build but removed, not confirmed
Fixed 2 verified inaccuracies: Fix grenade launcher scene: BearCat survived, only two patrol cars destroyed; Fix grenade launcher scene (second instance)
Major expansion with 20+ confirmed firearms across 6 categories, Phil's Ammu-Nation details, weapon manufacturers table, expanded combat mechanics (prone, hand-switching, bilateral shooting), melee grapple and hostage systems, throwables including flashbangs, NPC weapon reactions, ammo types, and GTA V comparison table
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