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Character Customization - 18 revisions
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Removed the unconfirmed in-game appearance-evolution system, including scars accumulating from combat, which contradicted the article's own statement that scars are a creator option
Corrected the visual-change list: glowing veins are an original-trilogy feature, and scars are a creator option rather than something earned in play
Replaced 3 placeholder image alt texts with descriptions of what each screenshot shows
Updated the remaining year references to the confirmed February 2027 release
Updated year references to the confirmed February 2027 release
Corrected the appearance section: the reboot removed good-versus-evil halo/horn morphing (reframed as gear- and action-based visual change; kept scars, glowing veins, and NPC-reaction effects)
Scope cleanup: replaced per-prior-game customization enumeration with neutral hedge
Embedded in-game screenshots after section headings.
Cleaned punctuation and AI-style phrasing (2026-04-27)
Removed morality morphing table (halo/horns/veins). Ralph Fulton confirmed appearance morphing is NOT in Fable 2026 reboot.
Major expansion covering all confirmed customization systems from Developer Direct and previews
Title case fix: "Character customization" → "Character Customization"
Added timing of character creator (after prologue), more cross-links
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