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Throw
March 24, 2026 at 09:02 AM
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Throw is a combat skill in Crimson Desert, available to Kliff, Damiane, and Oongka. It belongs to the Stamina (Blue) branch of the skill tree.
Detail | Info |
|---|---|
Character | |
Skill Tree | Stamina (Blue) |
Category | |
Cost | 40 Stamina |
Triangle + Circle | |
Prerequisite | None (starting skill) |
Press Triangle + Circle to toss an enemy across the battlefield. This grappling move grabs a nearby enemy and hurls them away from the character, creating distance and dealing damage on impact. The thrown enemy can also collide with other enemies in the trajectory, providing some crowd control potential. Throw is a fundamental grappling technique that all three playable characters have from the start.
Throw is one of each character's starting skills and is automatically unlocked for Kliff, Damiane, and Oongka at the beginning of their respective campaigns. No Abyss Artifacts or prerequisites are needed.
Throw is useful for repositioning dangerous enemies away from you, especially when surrounded by multiple targets.
Thrown enemies that collide with other enemies will stagger both targets, creating openings for follow-up attacks.
Since Throw is available from the start, it provides a reliable crowd control option even before investing in the Grappling skill tree.