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Greymane Camp - 59 revisions
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Version-drift reconcile: backfill revision at v8 (article was at v8, prior rev_max=7)
Cleaned punctuation and AI-style phrasing (2026-04-27)
Added Patch 1.0402 Greymane Contribution shop (cloth armor and cloak), Patch 1.04 dispatch button split with repeat/XP notes, camp-pet wandering behavior, and furniture persistence through camp expansion and Pailune relocation
Cross-article consistency: Pioneering→Howling Hill (×2)
Add Patch 1.02.00 Pailune camp improvements section
Add farm/ranch unlock details, mecha workers, and optimal dispatch setup
Add farm/ranch unlock details, mecha workers, and optimal dispatch setup
Convert partial-term wikilinks to full-term wikilinks (12 merges)
Enhanced farm unlock quest details, ranch animal trust system, feeding and breeding mechanics, housing location and furnishing, supply contracts, contribution worker details, church donation system, and wikilinked See Also section
Fixed "Cat egory" split word artifact in table cells
Add Supply Contract details, expand Dedrich recruitment note, add Pailune reconstruction cost, update Private Storage location per Patch 1.01, expand church donation double reward mechanic, add infinite workers note, add Solid Foundations quest name
Enhanced with Contribution Workers, vendor trust trade agreements, mission counterbalancing strategy, Scattered Embers tutorial details, stronghold combat power, new NPCs (Ben, Kamu, Dedrich)
Cleanup: merge duplicate second half into organized first half, move Barber/Dyehouse under Camp Facilities
Fixed 11 broken wikilinks: health-spirit-and-stamina -> stamina, health-spirit-and-stamina -> stamina, health-spirit-and-stamina -> stamina, abyss-artifacts -> abyss-artifact, alchemy-and-dye-crafting -> alchemy, crime-and-bounty-system -> bounty-system, companion-dispatch-guide-system -> companion-dispatch-guide, goats -> goat, cows -> cow, blacksmith -> blacksmiths, blacksmith -> blacksmiths
Merged greymane-camp-guide article; added sections: Camp Progression Timeline, Key NPCs, Camp Expansion System, Dispatch System, Dispatch Mission Optimization, Greymane Commissions, Faction Quest Tabs, Camp Provisions and Donations, Resource Generation Loop, Ranch Management, Farm Management, Greymane Recruitment and Camp Shops, Map Exploration and Mission Destinations, See Also; replaced longer versions: Tips
Added four new sections: Early Skill Points from Faction Quests (Embers of Return chain gives ~10 skill points in 30 min, unlocks quartermaster and chef), Carl's Recover Items (hidden feature to buy back lost cores/items), Liberation Rewards in Supply Chest (free accessories from clearing red zones), Daily Vendor Stock Refresh (all camp vendors restock every 24 in-game hours)
Add resting/time passing details, Abyss cell seed source, camp follower item collection, and shared horse stables
Major expansion: added detailed expansion tiers with exact requirements, workshop facilities, verified NPC roster, Freesword skill categories, private storage (Patch 1.00.03), resource donation system, Pailune reconstruction, and expanded tips
Major expansion: added detailed expansion tiers with exact requirements, workshop facilities, verified NPC roster, Freesword skill categories, private storage (Patch 1.00.03), resource donation system, Pailune reconstruction, and expanded tips
Add information about the critical importance of Greymane faction quests for camp progression
Added Camp NPCs table, quest lines (Scattered Embers, Grounds of the Sunrise), Freesword worker skills, camp expansion unlock details, livestock info, and wikilinks
Merged content from "Greymane Camp Guide" (greymane-camp-guide)
Removed "MacDuff" surname (character renamed to just "Kliff")
Merged camp-building into greymane-camp (camp building IS building the Greymane Camp)
Fixed vendor name spelling: Ronnie → Ronie (matches in-game text)
Major expansion: farming/ranch systems, cooking details, companion dispatch mechanics, NPC residents, camp expansion progression
Major expansion with companion dispatch system, vendor details, and camp progression
V2 pass: added bonfire cooking specifics (Health/Spirit/Stamina buffs, Veal Burgers named), liberation materials toward Pailune rebuilding, Bolton Hammer blacksmith NPC
Quality pass: added Smithy upgrade mechanic (gear crafting and stat upgrading), rumor gathering from NPCs for quest discovery, expanded kitchen section, cleaned up writing, removed AI patterns
Major expansion: added tent-to-fortress progression path, real-time construction details, vendor Ronnie food shop, trading center with item list (barley, meat jerky, salt-grilled fish, fruit juice), farm specifics (watering, crop tending), ranch specifics (physically carrying pigs to pens), Steinfell Fortress dispatch interface with Freesword stats and mission parameters, companion camp role assignments, conveyor belt automation hint, barber shop and dyehouse
New article covering the Greymane camp system, facilities, upgrades, and companion dispatching from Features Overview #3
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