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Giant Swing
March 24, 2026 at 05:26 AM
Content expansion (2026-03-23)
Giant Swing is a Grappling sub-skill in the Stamina Skill Tree, available to Kliff and Oongka. While performing a Pump Kick or Dropkick, you grab your enemy by the legs, swing them around with a spinning throw, and hurl them away with great force. The move covers a wide area and can scatter groups of foes.
Note that Damiane's Grappling Level 3 skill is Screwdriver instead of Giant Swing. The two skills fill the same progression slot but have different animations and applications.
Property | Detail |
|---|---|
Skill Tree | Stamina (Grappling branch) |
Parent Skill | |
Stamina Cost | 20 Stamina per second (during spin) |
Spirit Cost | None |
Characters | |
Grappling Level | Level 3 |
Input | Triangle + Circle during Pump Kick or Dropkick |
Unlock Cost |
Advance the Grappling skill to Level 3 to unlock Giant Swing. This requires prior investment in Level 1 (Throw, Restrain) and Level 2 (Lariat). Each level costs 1 Abyss Artifact.
To perform Giant Swing, first initiate a Pump Kick or Dropkick. During the kick animation, press Triangle + Circle to grab smaller enemies by the legs. Your character then swings the grabbed enemy in a wide arc (consuming 20 Stamina per second during the spin) before hurling them away. The thrown enemy deals collision damage to anything it hits.
Activate Giant Swing during a Pump Kick or Dropkick to transition seamlessly into the spinning throw. The kick must connect first for the grab to trigger.
The throw sends enemies flying a considerable distance, useful for clearing space in tight encounters and breaking up clustered groups.
The spinning animation hits enemies in a wide arc around you. Anything caught in the spin radius takes damage even before the throw itself.
Giant Swing pairs naturally with Back Hang and Lariat for grappling-focused builds. Lariat to slam, Giant Swing to scatter, and Back Hang to chase down retreating foes.
The 20 Stamina per second drain only applies during the spin itself. Release quickly for a fast toss, or hold for extra spin damage at the cost of more Stamina.
Giant Swing only works on smaller enemies. Large monsters and bosses cannot be grabbed and spun. Use Lariat or Winch against larger targets instead.