Loading...
Entwined Red Thread Hammer
March 27, 2026 at 11:28 AM
Fixed 3 broken wikilinks: overview -> crimson-desert, refining-system -> gear-refinement, refining-system -> gear-refinement
The Entwined Red Thread Hammer is a one-handed weapon in Crimson Desert. It is a blunt weapon with an Attack Power of 13 and a Critical Rate bonus at Lv. 1. The name suggests the weapon is adorned or bound with red thread, hinting at a ceremonial or ritualistic origin within the world of Pywel. Whether the red thread carries a cultural significance or is purely decorative, the hammer itself delivers the same crushing blunt damage that defines the hammer weapon class.
Statistically, the Entwined Red Thread Hammer matches the Dekarr Hammer and the Balton Hammer in terms of raw numbers: 13 Attack Power, no Attack Speed bonus, and a single level of Critical Rate. What differentiates these hammers is their acquisition method, visual design, and the crafting line they belong to. The Entwined Red Thread Hammer has 3 Abyss Core slots for further customization.
Attribute | Value |
|---|---|
Weapon Type | |
Attack Power | 13 |
Defense | 0 |
Attack Speed | Lv. 0 |
Movement Speed | Lv. 0 |
Critical Rate | Lv. 1 |
Refinement | 0 |
Abyss Core Slots | 3 |
Rarity | Non-Unique |
The Entwined Red Thread Hammer can be acquired through exploration in Pywel. Like many non-unique one-handed weapons, it can appear as world loot found in chests or on the ground across various regions. It may also be available for purchase from certain equipment shops or craftable at a Blacksmith after unlocking the appropriate crafting manual from the One-Handed Weapons of the World series.
The weapon's distinct name sets it apart from generic craftable hammers, which may indicate it is tied to a specific region, quest, or vendor rather than the standard crafting line. Players who encounter the hammer while exploring should pick it up, as its built-in Critical Rate bonus gives it immediate combat value without needing Abyss Core customization.
The Entwined Red Thread Hammer begins at Refinement 0 and supports the full refinement track at any Blacksmith. Investing in refinement levels steadily increases the base Attack Power, which is especially important for hammers since their slower swing speed means each individual hit needs to count.
With 3 Abyss Core slots available, players should consider adding an Attack Speed core to compensate for the hammer's naturally slow swing rate. The built-in Critical Rate Lv. 1 already provides a foundation for crit-focused builds, so stacking a second Critical Rate core through an Abyss Core slot pushes the weapon into reliable crit territory. A third slot can be used for utility, such as Spirit restoration on hit or additional raw damage.
Like all hammers and maces in Crimson Desert, the Entwined Red Thread Hammer deals blunt damage. This damage type excels at staggering enemies and breaking through guards. Against shielded opponents or heavily armored foes, blunt weapons create openings that slashing weapons struggle to produce.
The Critical Rate Lv. 1 bonus means roughly one in every several hits will land as a critical strike. When a crit connects during a stagger window, the damage multiplication stacks with the stagger bonus, resulting in significant burst damage. This makes the Entwined Red Thread Hammer a solid choice for players who prefer a methodical combat style: block or dodge, wait for an opening, and deliver a single devastating critical hit.
For loadout pairing, a shield in the off-hand creates a sturdy defensive posture. Alternatively, dual-wielding the hammer alongside a fast sword lets you mix quick slashes for Spirit generation with heavy hammer strikes when the enemy is vulnerable.
One-Handed Weapons | Hammer | Dekarr Hammer | Balton Hammer | Abyss Cores