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Elemental Effects
February 26, 2026 at 04:49 PM
Updated internal wikilink hrefs after slug corrections
The Axiom Bracelet grants Kliff elemental abilities that add tactical depth to combat. Fire, ice, and lightning can be infused into attacks for unique effects that go beyond simple damage increases.

Fire infusions cause attacks to incinerate and explode. Fire arrows explode on impact, dealing area damage and potentially hitting multiple enemies.
Fire effects are useful for dealing with groups or adding burst damage to single targets.
Ice-enhanced strikes can freeze enemies solid, creating opportunities for devastating follow-up attacks. An ice-enhanced blade freeze foes long enough for shattering blows.

Ice can also be combined with other abilities - using ice with palm attacks can boost Kliff into the air, adding traversal utility to the elemental system.
Lightning paralysis foes and disrupts shields, making it effective against defensive enemies. The stun effect creates openings for combo attacks.
Lightning's shield-breaking property may be essential against certain armored enemies or bosses.
The D-Pad is used to select elemental types for Palm Attacks, allowing players to switch between elements based on the tactical situation.
Mastering when to use each element against different enemy types is part of combat mastery in Crimson Desert.