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Diver's Machine Knuckledrill
April 17, 2026 at 02:24 AM
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The Diver's Machine Knuckledrill is a Rare-grade one-handed weapon in Crimson Desert with a base Attack Power of 18. Knuckledrills are a specialized class of mechanical melee weapons that strap onto the wielder's fist and use a spinning drill mechanism to grind through targets at close range. Unlike conventional swords or axes, knuckledrills deliver rapid, concentrated damage to a single point, making them effective for punching through armored defenses.
The Diver's Machine Knuckledrill is a mechanized fist weapon designed for underwater or high-pressure environments. With 18 Attack Power, it sits between the Mining Knuckledrill and the Copper Knuckledrill in terms of raw damage. Its specialized construction suggests it was built for industrial purposes before being adapted for combat.

Attribute | Value |
|---|---|
Weapon Type | One-Handed Knuckledrill |
Grade | Rare |
Attack Power | 18 |
Price | 324 Silver |
This weapon can be obtained through vendor purchases, enemy drops, quest rewards, and world exploration. Check weapon shops in major settlements and defeat enemies that wield similar weapon types for a chance at this drop.
Machine knuckledrills designed for divers were originally used in underwater salvage and construction operations. The sealed mechanism allowed the drill to function in environments where conventional tools would fail. Divers working in the depths needed equipment that could handle extreme pressure while remaining reliable. This engineering requirement produced a weapon that is remarkably durable and effective even in standard combat conditions.
Knuckledrills excel at close-range, single-target damage. Their drill mechanism delivers rapid, concentrated hits that can shred through an enemy's guard more effectively than wide-swinging weapons. Position Kliff directly in front of the target and maintain pressure with sustained attacks.
Because knuckledrills are one-handed weapons, they can be paired with a shield for a defensive close-combat build. The shield compensates for the knuckledrill's short range by letting you block incoming attacks before closing the gap for a punishing drill combo.