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Auto-Repeat Dispatch
May 2, 2026 at 08:06 PM
Add UI walkthrough table and auto-repeat eligibility checklist
The Auto-Repeat Dispatch feature is a Dispatch Missions UI change introduced in Patch 1.04.00. The Greymane Camp dispatch board now uses separate buttons for one-shot send and auto-repeat, so default-resource missions can be set to renew automatically without further input while special-reward dispatches remain one-shot by design. The Pearl Abyss patch notes confirm the split into two buttons; specific bindings and edge-case behaviors below are sourced from community testing and are flagged accordingly.
Property | Value |
|---|---|
Patch added | |
Location | Greymane Camp Dispatch board |
Inputs | Two distinct buttons at the dispatch UI (one-shot vs auto-repeat). Specific glyphs reported by community testing as Square / F (controller / keyboard) for one-shot and Triangle / G for auto-repeat; verify in-game. |
Auto-repeat eligible | Default-resource missions: Camp Food, Camp Funds, and other repeatable resource dispatches. |
Auto-repeat ineligible | Special-reward missions: dispatches that pay out an Abyss Artifacts or other rare item remain one-shot. |
Open the Dispatch board at the camp.
Pick a mission and assign the team as before.
Choose one-shot or auto-repeat using the two newly separated inputs.
Auto-repeat missions tick in the background. The mission renews on completion without further input from the player, which is especially useful for default-resource generation while focusing on combat or exploration.
Special-reward dispatches expire after two or three in-game days if not actioned. They cannot be set to auto-repeat by design; the rare drops on those runs are gated behind manual sends.
Community testing since Patch 1.04.00 reports that the double-reward Beer multiplier still applies to the first manual dispatch but does not currently apply to subsequent auto-repeat runs. This is not listed in the official Pearl Abyss patch notes for 1.04.00, 1.04.01, or Patch 1.04.02, so the behavior is not yet officially confirmed as a bug or as intended design. Until Pearl Abyss clarifies, players who want every Beer-buffed run to count the multiplier should keep dispatching manually for those missions and reserve auto-repeat for the unbuffed default-resource sends.
Cuts repetitive UI input. Default-resource missions that previously needed a manual re-send every cycle now run hands-free.
Keeps rare drops gated behind attention. Special-reward dispatches still require the player to engage the mission flow each time, which preserves the cadence the launch-era system was tuned around.
Pairs with the Specialized Storage rework. Auto-repeating Camp Food and Camp Funds dispatches feed the new Sturdy Gatherables Chest and food coolers without the player intervening, which makes long crafting runs more affordable.
Step | Action |
|---|---|
1 | Travel to Greymane Camp and approach the dispatch board near the camp manager. |
2 | Press the interact key to open the dispatch board UI; the board lists available freesword missions in the left column. |
3 | Select a mission. Mission detail (rewards, duration, eligible team members) appears in the right column. |
4 | Assign team members to the mission as you would in 1.03.00. |
5 | Confirm. Two buttons now appear at the bottom of the panel: a one-shot send and a separate auto-repeat send. |
6 | Pick auto-repeat for default-resource missions you want to renew automatically; pick one-shot for everything else. |
7 | Close the board. Auto-repeat missions tick down in the world; the camp manager notifies you on completion and the next cycle starts immediately. |
The mission rewards default resources only (Camp Food, Camp Funds, generic supplies).
The mission has no special-reward tag in the dispatch detail panel.
The mission is repeatable rather than chapter-gated or story-gated.
The team you assign meets the minimum stat requirements; the system does not auto-pick replacements when team members rotate out.
If any one of these conditions fails, the auto-repeat button stays grayed out and the mission must be sent one-shot.
Dispatch Missions - dispatch system overview.
Greymane Camp - camp where the board lives.
Patch 1.04.00 - patch that introduced the split buttons.