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Naval Combat - 25 revisions
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Added dinghy stealth, cannon spread tightening, and emergency wharf tips
Corrected ship equipment row to list all three cannon calibers and removed Sloops from Ship Classes table
Add stern critical strike mechanic (yellow-gold damage numbers confirm the crit panel on the rear of the enemy hull)
Repointed 2 broken wikilinks to correct article slugs and normalized wikilink titles
Removed external source attributions per content guidelines
Add three-side independent cannon reload system, 11s base reload, aim-lower-than-instinct rule, ocean wave projectile blocking, stern-lock tactic, cargo hold preservation rule
Add keybind reference table, chained-shot sail targeting flow, and swimming/drowning stamina mechanic
Append pre-sail checklist, side-alternation rhythm, sinking-for-loot tactic
Humanize one remaining naval-combat sentence from an older Windrose batch.
Humanize naval-combat page phrasing for current live-build framing
Correct demo-era and outdated co-op-cap language in naval-combat article
Append faction-unlocked tactics, 1vN strategy, and loot barrels
Convert Ship Classes bullet list to table for better readability
Major expansion with confirmed ship controls, ammo types (regular vs bar shot), boarding step-by-step, wave mechanics, enemy ship table, Seafarer quest, ship equipment, repair methods, strategies
Comprehensive naval combat article from demo and developer materials
Comprehensive naval combat article from demo and developer materials
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