Limbic Entertainment is the German studio developing Corsair Cove. Founded in 2002 and based in Langen, Hesse, the team has built its reputation on strategy, role-playing, and city-management projects across more than two decades. Corsair Cove is the studio's first title as an independent developer following its sale by Bandai Namco in December 2025, in partnership with Hooded Horse.
Studio Profile
Field | Detail |
|---|---|
Founded | September 19, 2002 |
Headquarters | Langen, Hesse, Germany (near Frankfurt) |
Founders | Stephan Winter, Eike Radunz, Alexander Frey |
Employees | Approximately 80 in 2022, around 110 by 2024 |
Workforce | More than 20 nationalities represented on staff |
Tech Stack | Unreal Engine |
Current Project |
Notable Games
Year | Title | Description |
|---|---|---|
2011 | Might & Magic Heroes VI | Turn-based fantasy strategy in the long-running Heroes series, the studio's breakout project |
2014 | Might & Magic X: Legacy | First-person grid-based role-playing game in the classic dungeon-crawler format |
2015 | Might & Magic Heroes VII | Direct sequel continuing the turn-based strategy line |
2018 | Memories of Mars | Open-world online survival sandbox on a colonized red planet, published by 505 Games (shut down June 2024) |
2019 | Tropico 6 | Tropical island city-builder and political simulation published by Kalypso Media |
2023 | Park Beyond | Theme park management and roller-coaster simulation published by Bandai Namco |
2026 | Corsair Cove | Pirate-themed vertical city-builder with turn-based naval combat, the studio's first independent project after the December 2025 ownership change |
Studio History
The company opened on September 19, 2002 in Langen, just south of Frankfurt. Founders Stephan Winter, Eike Radunz, and Alexander Frey all came out of Sunflowers Interactive, the team behind the original Anno strategy series. That pedigree set the studio's instincts early, and an underlying interest in systems, supply chains, and long-horizon planning stayed visible across every contract.
From 2011 through 2015 the studio worked closely on the Might & Magic franchise, delivering Heroes VI, the dungeon-crawler revival Might & Magic X: Legacy, and Heroes VII. Memories of Mars in 2018 pulled the team into live-service survival territory. The two titles that most directly prefigure Corsair Cove arrived in 2019 and 2023: Tropico 6 turned the studio loose on a full city-builder with island geography and political layers, and Park Beyond followed with attraction simulation and the vertical, kit-bashed construction that suits a pirate haven on a cliff face.
Ownership
The studio's ownership has shifted three times in five years. In February 2021, Bandai Namco Holdings took a minority stake. In October 2022, the Japanese parent company moved to a majority position, making Limbic a subsidiary in everything but day-to-day creative independence. In December 2025, Bandai Namco sold the studio to an undisclosed investor. As of that sale Limbic is no longer a Bandai Namco subsidiary. Two of the original founders, Stephan Winter and Alexander Frey, indicated plans to step into consulting roles by the end of 2025 while remaining shareholders, with day-to-day leadership passing to a new executive team.
Corsair Cove
Corsair Cove is the studio's first published title under its new independent banner and its first collaboration with the Hooded Horse label. The vertical construction, deep production economy, and morale-driven population systems draw directly on Tropico 6's city layer, while the modular ship outfitting and event-driven simulation echo the kit-of-parts approach Limbic refined on Park Beyond. The project uses Unreal Engine, the same toolchain the studio has relied on across recent work, and is targeting a 2026 release on PC with a free demo planned ahead of full launch.
Unconfirmed Details
A few pieces of the studio's current state are not public. The identity of the December 2025 buyer has not been disclosed. The size of the Corsair Cove team within Limbic, the project's total development time so far, and whether the studio is running parallel projects under the new ownership are all unknown at the time of writing.