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Cohesion and Morale - 7 revisions
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Updated the worker provisioning line to use the released hand roles
Confirmed cohesion as the sole loss condition and added the banner buildings that raise cohesion capacity
Added 1 official developer screenshot illustrating the sections on this page
Replaced the pre-demo caveat now the game has shipped, and added how cohesion is actually gained in the release build via taxation and other semi-random events
Restored body text in sections that were rendering empty
Added illustrative gameplay screenshot to topic page
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