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Buildings - 14 revisions
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Corrected Principal to Principle and Ocean Colosseum to Ocean Coliseum, replaced the stale pre-launch pillar-structures section with a pointer to the full table, marked the gun tower issue as fixed, and added a table of building changes from the September patches
Replaced an unsupported Notoriety building name with the cabaret that the game actually lists
Added an official screenshot of production buildings arranged on the cliffs
Replaced preview-era building names in the roles section with the names used in the release build
Corrected the opening line now the full building roster is documented in the release build
Added the released building roster with worker counts, costs, and unlock requirements, and replaced the pre-launch placeholder list
Added 1 official developer screenshot illustrating the sections on this page
Updated modding note now the game has released, and added release-build building facts: the fishing hut tier 4 ship unlock, small gun tower black powder requirement, Pirate Camp, and the full refund on demolition
Added the Entertainers' Guildhall to the confirmed-buildings table (an area-of-effect productivity booster named in launch-window coverage)
Restored body text in sections that were rendering empty
Added illustrative gameplay screenshot to topic page
Added Modding Support section per official Steam tag
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