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Dungeon types including Chrono Gates, Eden extraction mode, Trials, Labyrinths, and Raids.
World Bosses are massive open-world encounters in Chrono Odyssey featuring Ancient Wardens that guard each region of Setera, alongside smaller Field Bosses requiring 5-20 players.
Labyrinths are seven solo puzzle dungeons scattered across Setera in Chrono Odyssey, described as warped realms of fractured spacetime featuring platforming, logic puzzles, Chronotector integration, and the boss creature Void Venom.
Void Nexus encounters are 5-player corruption zones in Chrono Odyssey's open world, featuring dome-shaped areas with a Void Core that must be destroyed through multi-phase encounters with organic spawning.
Instanced temporal adventures providing access to alternate timelines, rare materials, and exclusive content.
Chrono Gates are four solo boss dungeons in Chrono Odyssey that unlock Chronotector Specter summons upon completion.
Boss encounters including Field Bosses, World Bosses, Raids, and Chrono Gate challenges.
Raids in Chrono Odyssey are 10-player endgame PvE encounters forming the core of the endgame loop, with seasonal wing additions, the Mythic Labyrinth endless mode, Expedition Dungeons, Time Portals, and solo Trials.
Howling Pit is a 5-player dungeon expedition in Chrono Odyssey, the Deathless cult's stronghold where players disrupt the Sacrament of Destruction.
Overview of boss encounters in Chrono Odyssey: field bosses, world bosses, instanced bosses, and the Monster Equipment they drop.