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Spirit Stones - Version 11 vs Version 12
Aug 17, 2026, 03:12 AM
Replaced the pre-release effect summary with the full shipped stone roster, Blighted variants, and how stones are acquired and identified
Aug 26, 2026, 09:16 AM
Added the August 24 equipment-screen active-effect display and the re-equip unequip fix
11Overview2233Spirit Stones are equippable items that allow players to customize Emma's build in Beast of Reincarnation. They are socketed into Emma's equipment, which provides up to six slots for Spirit Stones. Their bonuses stack when multiple stones are equipped, and (most critically) Spirit Stone effects compound when Emma performs successful parries. This compounding mechanic ties directly into the combat system's core defensive action, rewarding players who master the parry timing with exponentially growing power.4455Spirit Stones are one of three primary customization systems alongside skill trees and Bloom Arts mods. While skill trees shape the broad strokes of a player's combat approach, Spirit Stones provide fine-grained stat tuning that can dramatically alter how Emma performs in specific situations.6677Core Stats8899Spirit Stones affect five core stats that define Emma's combat capabilities:10101111StatDescriptionHPMaximum health. Higher HP provides a larger buffer against enemy damage, allowing more room for error during challenging encounters. Stacking HP stones creates a tanky build that can absorb significant punishment.AttackRaw damage output. Affects all of Emma's offensive actions including katana slashes, bow and crossbow shots, and plant ability attacks. Attack-focused stones directly increase the speed at which enemies are defeated.DefenseDamage reduction. Reduces incoming damage from all sources, making Emma more durable in sustained fights. Defense stones complement aggressive playstyles by allowing Emma to stay in melee range longer without retreating.Skill PowerEffectiveness of abilities, including Bloom Arts and Emma's own plant abilities. Stacking Skill Power amplifies the impact of every ability activation, making each FP expenditure more valuable.Critical RateChance of dealing critical damage. Critical hits provide burst damage that can dramatically shorten encounters. Critical Rate stones are high-variance. Inconsistent but devastating when they proc.1212Parry-Stacking Mechanic13131414The defining feature of Spirit Stones is their interaction with Emma's parry mechanic. When Emma successfully parries an enemy attack, her equipped Spirit Stone bonuses compound growing stronger with each successive successful parry. This is not a simple additive bonus; the compounding nature means that a player who strings together multiple parries in rapid succession sees their stats escalate dramatically, making Emma progressively more dangerous as a fight continues.15151616This mechanic creates a powerful incentive loop that reinforces the game's core combat rhythm. Skilled parrying already generates FP for Koo's Bloom Arts, but with Spirit Stones equipped, parrying simultaneously amplifies Emma's own combat stats. A player who masters the timing is effectively building power on two fronts simultaneously. Fueling Koo's abilities while supercharging their own damage, defense, or critical rate.17171818The compounding effect also means that Spirit Stone selection becomes a strategic decision closely tied to skill tree investments. A player heavily invested in the close-range tree (who parries more frequently and generates more FP) will see far greater returns from parry-stacking Spirit Stones than a player focused on long-range combat. This creates natural synergies between the customization systems and rewards cohesive build planning.19192020Stone Roster21212222The shipped roster runs to roughly three dozen named stones. Most scale across three or five levels, and the effect text below describes what the stone does rather than its per-level numbers, which change with the stone's level and with its Blighted variant. Post-launch rosters still differ at the margins, so treat the list as near-complete rather than final.23232424Combat Openers and Passive Boosts25252626StoneEffectFortificationStarting a battle grants Fortitude, which raises Emma's defense for a timeOnslaughtStarting a battle grants Vigor, which raises Emma's attack for a timeEntanglement StoneCombat begins with both the Entanglement Gauge and Koo's FP already partly filledMomentumRaises Emma and Koo's attack while Emma's health is fullWell of FortitudeGrants Fortitude once Emma's health drops below halfWell of VigorGrants Vigor once Emma's health drops below halfMortal AwakeningRaises attack sharply once Emma's health falls below twenty percentDark ApproachRaises damage while Emma is unseen by enemiesEmpowered HeadshotsRaises attack on hits to the headCritical Damage IncreaseRaises critical damage for both Emma and KooIron WallCuts incoming damage but halves health recoveryDouble-Edged SwordRaises damage dealt but halves maximum healthSupersonicShortens the cooldown on Koo's passive skills2727Entanglement and FP Recovery28282929The Entangled family is the backbone of most builds, because each stone converts a specific combat action into gauge and FP. Stacking several of them turns almost any successful exchange into resource.30303131StoneEffectEntangled ParryA parry has a chance to restore Entanglement Gauge and Koo's FPEntangled DodgeA dodge has a chance to restore Entanglement Gauge and FPEntangled RiposteA riposte has a chance to restore Entanglement Gauge and FPEntangled CounterA counterattack has a chance to restore Entanglement Gauge and FPEntangled ComboReaching a set combo count restores Entanglement Gauge and FP; higher stone levels lower the combo neededEntangled ConquestDefeating an enemy in combat restores Entanglement Gauge and FPEntangled AssassinationFinishing an enemy with an Assassination or a Falling Assassination restores Entanglement Gauge and FPEntanglement IncreaseExploiting an elemental weakness has a chance to restore Entanglement Gauge and FPFinal InfusionAn Execution restores Entanglement Gauge and FPSharpshooterHitting a weakness with a ranged weapon has a chance to restore Koo's FP3232Recovery and Sustain33333434StoneEffectFlorescent RecoveryBloom Arts restore health to both Emma and Koo every second for five secondsFinal BreathAn Execution restores a share of Emma's healthBreak RecoveryBreaking an enemy restores health to both charactersLaunch RecoveryLaunching an enemy restores health to both charactersCritical MindRaises critical rate while Emma is recovering healthStone MindRaises defense while Emma is recovering health3535Ranged and Bloom Art Support36363737StoneEffectHoming ShotsRanged projectiles track enemies, up to full tracking at the highest levelFaster ReloadsShortens the Spring Thunder Crossbow's reloadFire RateRaises the Spring Thunder Crossbow's rate of fireTranscendent BloomBloom Arts deal bonus damage and heavier stagger damage while Koo's FP is fullLast LightningShocked enemies discharge lightning on death, hitting anything within a radiusInfernal EndBurning enemies explode on death, burning anything within a radius3838Blighted Variants39394040Most stones have an upgraded Blighted version that carries the same effect with higher bonus stats attached. Blighted stones drop from Withered Beasts, elite mini-bosses that begin appearing around the Matsukawa Zone. Their spawns are random at first, which makes early farming unreliable, but a guaranteed Withered Beast becomes available in the Crater Zone later on, and it can be fought repeatedly for both stones and experience.41414242Getting and Identifying Stones43434444Stones come from exploration and from merchants, and they arrive unidentified. Identification happens at a campsite or aboard the Cleanse Walker, and until a stone is identified it cannot be socketed. Effects from multiple stones stack, but each individual effect has a cap, so six copies of the same stone is not six times the benefit.454546+Reading a loadout got easier on August 24. The equipment screen now shows which Spirit Stone effects are currently active, which removes most of the guesswork from a six-slot build where several stones share a trigger. The same patch fixed a case where re-equipping a stone into the same slot, when the owned count matched the equipped count, silently unequipped the stones in the other slots.47+4648Six-Slot System and Build Diversity47494850The six available Spirit Stone slots create significant build diversity. With six slots and multiple stone types available, players can approach loadout construction in several ways:49515052Build TypeDescriptionPure SpecializationEquipping six stones of the same type for maximum effect in one stat. Six attack-boosting stones, for example, create overwhelming damage output that can trivialize weaker enemies while relying on parry-stacking to sustain survivability through compounding defense.Balanced LoadoutsMixing offensive and defensive stones for sustainability. Three attack stones and three defense stones provide consistent performance across all encounter types without extreme strengths or weaknesses.Conditional Builds(Combining situational stones like low-HP attack boost with HP stones creates a calculated risk build) enough health to survive reaching the damage threshold, then explosive power once there.Playstyle AmplificationUsing stones that reinforce skill tree investments. A stealth-focused player equips stealth bonus stones; a ranged player equips tracking projectile stones. This approach maximizes the effectiveness of the player's chosen combat philosophy.5153Koo's Charms52545355Koo has an equivalent equipment system called Charms. Charms function as Koo's counterpart to Emma's Spirit Stones. Equippable items discovered through exploration that provide unique passive benefits to the companion. While specific Charm effects have not been detailed in pre-release coverage, they serve the same role of deepening build customization on Koo's side of the partnership.54565557The existence of Charms means that both characters in the duo have their own equipment progression. Combined with skill trees, Bloom Arts mods, and weapon selection, the total number of customization variables is substantial. Six Spirit Stone slots for Emma, Charms for Koo, six skill trees, multiple Bloom Arts with mod options, and multiple discoverable katanas with unique bonuses.56585759Discovery and Acquisition58605961Spirit Stones and Charms are found through exploration of the game's wide district levels. The world is designed with hidden locations accessible through creative use of Emma's plant abilities (vine grapples, bridges, wall climbing) and many of these hidden areas reward players with unique equipment. This creates a direct connection between exploration investment and combat power: players who thoroughly explore each district will have access to a wider variety of Spirit Stones, enabling more diverse and powerful builds.60626163Confirmed Slot Counts62646365Spirit Stone slots live on Armor rather than on the blade, so armor choice sets the ceiling on how deep a stone build can go. The shipped game runs from four slots to six.64666567Pre-release material was read as putting the starting armor at four slots. That is not what shipped: the Light Gambeson Emma begins in already carries five, which lets a new player experiment with stone combinations much earlier than expected. Four-slot pieces exist, but they are mid-tier armors that trade slots for higher defense or a specific resistance rather than being the baseline.66686769SlotsExample armorPractical effect4Chain Mail, Thick Cuirass, Leather Garb, Garb of TranquilityNarrowest builds; usually chosen for a specific resistance instead5Light Gambeson, Scale Coat, Insulating Mail, Mirror Guard, Silver Cuirass, Ornate RobeThe common middle band, including the starting armor6Floral Wraps, Dance Attire, Amber Breastplate, God Tree GuardFull-depth builds; the ceiling for stone loadouts