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Difficulty and Accessibility - 11 revisions
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Rewrote image captions to describe what each screenshot shows
Rewrote the description to repair the missing punctuation and to include the post-clear Reincarnation+ tier
Removed repeated wikilinks so each term links once in the article body
Replaced speculative Story Mode wording with the shipped behaviour, added difficulty switching, Reincarnation Plus and death-cost sections, a post-launch accessibility and balance table, and repaired broken sentences
Updated ability name to the shipped in-game wording and repointed its links
Replaced franchise-game gameplay descriptor with neutral strategic-layer framing in not-a-Soulslike section
Cleaned punctuation and AI-style phrasing (2026-04-27)
Major expansion with director quotes on intent, detailed mode descriptions, anti-Soulslike positioning, and accessibility-through-design analysis
Initial difficulty and accessibility article
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