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Sanctums
October 24, 2026 at 04:27 PM
Expand verified Sanctum and Home routes while preserving existing current mechanics
Sanctums are puzzle dungeons in Idyll. Enter, awaken the special Aniimo inside, and use its Twining abilities to pass the obstacles and reach the final Vein.
Repairing the Vein completes the Sanctum and grants its clear rewards. Search accessible side rooms for chests before leaving.
Examples include First Spark in Nimbus Fields, Soaring Glide in the Forest of Falling Stars, and Twisted Roots in the Mistwoods. Binding Oath unlocks access to Twisted Roots.
Some Sanctum puzzles require companions. Check the entry requirements before starting and invite friends through the team interface when co-op is required. Fast Travel makes return visits easier once their locations are discovered.
The routes below cover the main puzzle sequence, optional chest branches and the final Vein. Temporary Sanctum companions provide the actions needed inside; their puzzle tools do not establish new combat skills for every owned form.
Sanctum | Region | Chests | Puzzle tools |
|---|---|---|---|
Nimbus Fields, Breezy Plains | 4 | Emberpup fire | |
Forest of Falling Stars | 3 | Celestis climb and glide | |
Beast Fang Ridge | 3 | Fenrier ice and Control | |
Beast Fang Ridge | 2 | Flameruff fire and movable boxes | |
Mistwoods | 2 | Emberpup fire transfer | |
Argent Strait | 3 | Chirpi wind | |
Zephyrus Landbridge | 5 |
Check the side paths before restoring the final Vein. Courageous Wit has separate partner routes, so agree on who handles Pawney and Cozite before beginning.