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Roguelite Mode - 14 revisions
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Added the depth-scaled bonus multipliers and the reasons the rework is deferred past 0.2.0
Corrected the 0.2.0 target window after the second delay
Replaced placeholder image alt text with descriptions of what each screenshot shows
Expanded Upcoming Changes with the confirmed 0.2.0 roguelite pass: swamp as a fourth Depth Layer, damage penalty removed, new flawless-encounter bonus, named new Blessings, free-Blessing perk, plus Nightmare Mode and the bonus-system rework as post-0.2.0 items
Corrected Rest Room bulb recovery and limited the Common-rarity restriction to Banishes
Added Keys and locked-door run structure, Start, Boss, and Filler room types, and Reroll and Banish mechanics
Added current layer themes and bosses, Somu's Token Exchange, the tutorial dream, and upcoming 0.2.0 notes
Corrected run structure to Depth Layers with a boss per layer, fixed Dream Shard to Sleep Token conversion, replaced inaccurate blessing examples with the real pool, and added a Room Types table
Added a Planned Crossover Content section noting an upcoming guest playable reskin in Somu’s Dream (hedged as planned, not in current build)
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