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Grandis Molis - Version 1 vs Version 2
Jun 1, 2026, 05:27 PM
Created Chapter 2 boss page for Grandis Molis with three-phase mechanics and strategy
Jun 1, 2026, 05:30 PM
Added confirmed stat block (level, HP, phase-break thresholds), Blunt-resist/Slashing-break note, Sundalan Nest guardian framing, and Somu’s Dream reappearance
1-Grandis Molis is a major boss in Alabaster Dawn, a massive mole-class Nuemera encountered during Chapter 2 around the Aurum Plains and the route to Sundalan. The fight is a three-phase endurance test built around the boss burrowing underground and erupting with wide rock-and-grass attacks.1+Grandis Molis is a major boss in Alabaster Dawn and the third major boss of the Early Access build. It is a giant, hair-covered mole-class Nuemera (a Nyx-corrupted molerat) and serves as the guardian of the Sundalan Nest. It is fought during Chapter 2 at the Impact Site in the Aurum Plains, on the route to Sundalan. The fight is a multi-phase endurance test built around the boss burrowing underground and erupting with wide rock-and-grass attacks.2233Overview445-FieldDetailTypeBoss Nuemera, mole-classLocationAurum Plains / approach to Sundalan (Chapter 2)PhasesThree, with escalating attack frequencyRecommended toolsDivine Chakram to clear giant grass; a Divine Sword for grass-type adds; ranged pressure between dives5+FieldDetailTypeBoss Nuemera, mole-class (Nyx-corrupted molerat)RoleThird major boss; guardian of the Sundalan NestLocationAurum Plains (Impact Site), during the Freeing Sundalan questlineLevel / HPLevel 13, 12000 HP at the Aurum Plains encounterPhase breaksHP thresholds at 75% and 40%, with a cinematic finish near 2%ResistancesResistant to Blunt; takes increased break damage from SlashingAlso appears inRoguelite Mode (Somu’s Dream), at Depth 3 (Level 22, 16000 HP)66Phase 17788The boss dives underground and resurfaces with swiping attacks. It throws spinning projectiles that return like a boomerang, which can be parried, and it periodically protects itself with a barrier. Punish the moments immediately after it surfaces from a dive.9910-Phase 210+Phase 2 (75% HP)11111212Grandis Molis gains an "Ultra Spin" move, surrounding itself with both rocks and giant grass at the same time while it charges across the arena. The earlier dive-and-swipe and returning-projectile attacks continue. Clear the giant grass it spawns so it does not block your movement during the charge.131314-Phase 314+Phase 3 (40% HP)151516-The final phase increases attack frequency. The boss chains two consecutive ground-burst moves and adds extra dive components onto its swipe attacks, leaving smaller safe windows. Keep healing items in reserve and prioritize parrying the telegraphed wind-ups to force stagger openings.16+The final phase increases attack frequency. The boss chains additional ground-burst sequences and adds extra underground-pursuit components onto its swipe attacks before finishing its combinations, leaving smaller safe windows. Keep healing items in reserve and prioritize parrying the telegraphed wind-ups to force stagger openings. At the Aurum Plains encounter, once the boss is worn down to a sliver of HP, the fight ends with a cinematic finisher.17171818Strategy191920-Bring a ranged option for the windows when the boss is burrowed or mid-charge, and a melee weapon for the post-dive punish.Parry the returning spinning projectiles to build break meter pressure.Use the Divine Chakram or a sword to cut the giant grass it raises so it cannot wall you in during the Ultra Spin.Stock Healing Bulbs and a buff dish from Cooking before entering, since Phase 3 leaves little room to recover.20+Bring a ranged option for the windows when the boss is burrowed or mid-charge, and a melee weapon for the post-dive punish.Parry the returning spinning projectiles to build break meter pressure.Use the Divine Chakram or a sword to cut the giant grass it raises so it cannot wall you in during the Ultra Spin.Stock Healing Bulbs and a buff dish from Cooking before entering, since Phase 3 leaves little room to recover.Lean on Slashing weapons for stagger pressure; the boss resists Blunt, so a Hammer is a poor primary here.21212222See Also23232424NuemeraAurum PlainsSundalanCombat System