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Chakram - Version 1 vs Version 2
May 10, 2026, 05:10 AM
Created Chakram class article covering Fain Solas, the catching mechanic, and the five Combat Arts
May 10, 2026, 05:16 AM
Add wikilinks to table cells (1 new links)
11The Chakram is one of the four ranged Divine weapon classes in Alabaster Dawn. The current build ships a single chakram, Fain Solas, which is also the fourth Divine weapon Juno unlocks.2233Fain Solas is a ranged weapon dealing Slashing damage. Its projectiles travel slowly compared to Bogha Solas, and they curve back to Juno instead of stopping at impact, giving the chakram a different rhythm from a straight-shot crossbow.4455Location6677Fain Solas is found in Koro Valley - Hollow Incline during the A Sneak Peak chronicle.8899Basic Attack10101111The basic chakram attack throws a projectile that moves forward in a straight line and then curves back to Juno, including following her if she has moved. Without a target lock, the chakram's range is short, but locking on extends it considerably.12121313The chakram has a limited ability to bump around obstacles, letting it reach some targets that would otherwise be blocked from line of sight.14141515Catching16161717The chakram has a special interaction with small objects (currently just Nyx Lumps). With the attack key pressed and a target locked while aiming, the chakram picks up the object and stays in place. Throwing it again moves the object with it, opening positioning options that Juno cannot reach on foot.18181919Combat Arts20202121Five Combat Arts unlock through Fain Solas's Growth Chart at 1 Growth Point each.22222323Combat ArtEffectBreaking GustCharged shot. Holding aim prepares a larger and more damaging chakram throw.Spheral BreezeAuto Shot. Juno spins the chakram around herself at medium range, dealing area damage.Stormy EmbraceCharged Auto Shot. Releases a wide, slow-moving chakram that does not return and can hit multiple times. Strong against grouped distant enemies.Swirly GaleAuto Combo Attack. Pressed after Spheral Breeze, chains a wider and faster spin attack on the end.Whirling ZephyrHold variant after Spheral Breeze. Chains two attacks: a large faster spin and a very wide spin with high knockback.2424Other Nodes25252626Minor Gem Slot: one node for 1 GP. Currently inactive because no minor weapon gems can be obtained.Perfect Charge: damage multiplier 25% on Breaking Gust when timed at the end of the charge. Does not affect the charged Auto Shot Combat Arts. Successful timing produces dark shadow effects on the projectile and Juno.27272828Trivia29293030In the v0.0.4 demo, Fain Solas was automatically obtained at the start of the Trial of Aether because its planned location was not yet accessible. The location moved to Hollow Incline once that section of Koro Valley was finished.