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Plans: Reliable Musket is a crafting plan in Windrose that teaches the Reliable Musket recipe.
Spanish Gold is a ship hull color cosmetic in Windrose, associated with the Smugglers of Port Royal.
Wagon Chest Key unlocks supply wagons at outposts and along trade routes in Windrose.
Thomas Richards' Journal records the moment Israel Hands stole the artifact in Windrose.
Gathering Clouds is a ship sail cosmetic in Windrose, associated with the Blackbeard's Crew.
Tyrian Purple is a ship hull color cosmetic in Windrose, associated with the Blackbeard's Crew.
Deer Pelt is a ship hull color cosmetic in Windrose, associated with the Rogue Buccaneers.
On Hands is the first of three Lost Cargo journal entries in Windrose, chronicling Israel Hands' degrading mind after taking the artifact.
Well-Preserved Clay Tablet is a Senkamati lore item in Windrose, the long-vanished language of the ancient priests preserved on burned clay.
Smugglers' Anthem is a lore item in Windrose, a song attached to the Smugglers' faction culture.
Disturbed Peace is an Exquemelin lore note in Windrose recounting how nine treasure hunters died in the Swamps for disturbing ancient graves.
Second Mural is the middle fragment of a three-part Senkamati lore sequence in Windrose.
Page from Marcel Boucher's Diary continues the doomed Buccaneer expedition story in Windrose with the pirates closing in.
Plans: Pistol is the crafting plan that teaches the basic Pistol recipe in Windrose.
Diary Fragments are a three-part Robinson-style lore sequence in Windrose, written by a shipwrecked sailor whose crewmates went mad and abandoned him.
First Mural is a Senkamati lore item in Windrose, the first of three murals describing the long fall of the Senkamati people.
Heart Reaper is a ship flag cosmetic in Windrose, associated with the Blackbeard's Crew.
Lost Boots is an Exquemelin lore note in Windrose, the comic story of how the traveler lost his boots to a wolf and a goat in one day.
How gear ascension works in Windrose: taking a leveled Rare weapon or armor piece to Epic at the cost of one Tumbaga Ingot.
The innkeeper behind the bar of the Tortuga tavern. He opens the Underground Network chain, hands out the Smugglers faction quest, and is hiding a past under another name.
Critical Hit Chance and Critical Damage are separate character-sheet stats in Windrose. Mastery feeds the first, gear feeds both, and crits also cover headshots and weakspots.
Captain of the shattered Brethren of the Coast and quest giver for the eight-stage chain that repairs the Ranger and breaks Stede Bonnet's blockade.
The starter dinghy and the small-vessel category in Windrose. How it differs from the Wharf-built Ships, how to summon it, and what other Boat entries exist in the database.

Planned future ship hull in Windrose. Not playable at Early Access launch; design paper exists in game files but cannot yet be obtained.
The Blackbeard faction's AI Cutter variant: a 200 HP scout patrol ship boarded or sunk for Provisions and Deckhand Insignia.

Walkthrough and reference for Windrose's Chapter 1 launch-build main story, from the shipwreck prologue through the High Priestess endgame.
Farming Tab building piece in Windrose. Allows planting saplings and seedlings that cannot be planted on raw ground. Costs 5 Fertile Soil per bed.
Verified gunpowder recipe (10 Sulfur + 20 Ash at Millstones), uses, and farming notes for every firearm in Windrose.