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Sweet Potato Seeds - Version 8 vs Version 9
May 22, 2026, 10:09 AM
Linked the cooked-dish uses and crop produced, added a Trade Outpost crate source, and added a Details properties table and Farming Tips section
May 23, 2026, 08:39 PM
Corrected wikilink existence flags
112233Sweet Potato Seeds is a Common-tier seed in Windrose used to grow Sweet Potato. Seeds plant at a Seedbed with a roughly 1-hour real-time growth cycle, and every harvest refunds 1 seed to keep the loop renewable.4455Summary6677PropertyValueRarityCommonStack size100Plot typeSeedbed onlyGrowth timeApproximately 1 hour of real-world timeBiome (wild source)Coastal JungleCrop producedSweet Potato88How to Obtain99101015-25% per wild Batata or Sweet Potato harvestFood Merchant sells Sweet Potato Seeds after the Coastal Jungle threat is cleared.Harvested Saplings also return the seed used, so once a player has one seed the loop is self-sustaining.An Uncommon Trade Outpost seed crate bundles several Sweet Potato Seeds per crate, sold as a trade or reward purchase and tracked as a distinct item from this Common seed.11111212Growth13131414Per harvest yield: Sweet Potatoes plus Sweet Potato Seeds per Sapling harvest (specific numeric split unverified).15151616The Sapling uses a 1-hour real-time growth cycle shared across every crop in Windrose. Crops continue to grow while the game is closed. There is no watering, no fertilizer, no sunlight rule, and no wilt state.17171818Place the seed in a Seedbed (built from 5 Fertile Soil, four planting slots at the corners). Seedbeds are unlocked after defeating the Coastal Jungle boss (Thomas Richards) and mining Fertile Soil from Ancient Farm ruins in the Foothills.19192020Uses21212222Sweet Potato is a Rare-recipe ingredient that feeds Beans with Mushrooms and Sweet Potato, Spicy "Chicken" with Sweet Potato, Fish and Tostones, and Chowder. These higher-tier meals make a steady potato supply useful before tougher fights.23232424Notes25252626A Common, stack 100 inventory item. Note that a separate Uncommon "Sweet Potato Seeds (crate)" entry exists for trade/reward boxes; the two are distinct.27272828Details29293030Properties31313232PropertyValueRarityCommonStack Size100Plot TypeSeedbed onlyCrop ProducedSweet Potato3333Farming Tips34343535Sweet Potato is a reliable starter food crop. Since each harvest refunds a seed, one wild pickup seeds a renewable loop: fill a Seedbed with four slots, harvest after about an hour, replant from the refund, and stockpile the rest for cooking. Crops grow while the game is closed, so sow before logging off. Once a captain wants bulk output without manual replanting, the Farming Contractor in Tortuga can produce it in volume.36363737See Also38383939Sweet Potato - the crop producedCoastal Jungle - the wild biome sourceFarming System - overview of the farming mechanicSeedbed Placement - Seedbed construction rulesFarming Contractor - Tortuga-based bulk automation