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Sow - Version 13 vs Version 14
May 23, 2026, 08:37 PM
Corrected wikilink existence flags
May 24, 2026, 08:32 PM
Add wikilinks to table cells (5 new links)
11Sows are aggressive wild pigs found on the Windrose Coastal Jungle starting island. They appear at level 3, which is higher than the player’s starting level, and they can deal high damage to underprepared low-level characters. The community’s single most-repeated new-player warning is to avoid Sows until you have proper weapons and armor.2233Threat Level4455AttributeDetailsLevel3TypeAggressive wildlifeDangerCan deal heavy damage to low-level charactersDropRough Hide, meat66Sows charge when they spot a target, and their charge hitbox is generous. Community warnings consistently recommend avoiding Sows until you have proper weapons and armor.7788When to Engage991010Armor at 180+ total defense across all five slotsA mid-tier melee weapon (Saber, Rapier, Halberd, Pistol for finishing)Two food buffs active (Strength or Agility + a health/stamina buff)Full stamina pool, lock-on with T activeBackup bandages or Minor Healing Potions in hotbar11111212Combat Approach13131414Lock on with TDodge laterally when the charge windup begins (not backward)Attack the exposed flank after the charge overshootsMaintain distance to avoid follow-up lungesRetreat if stamina hits the red Winded state15151616Rewards17171818Sows drop Rough Hide, a crafting material used in mid-tier armor and leather goods. Meat drops feed early-game cooking recipes. The drops are worth the fight, but only once you are geared enough to engage safely. Running past Sows to gather resources is valid early-game strategy.19192020Boar Family Comparison21212222The Sow is the early-island member of a wider boar family. The data-mined stats below show how it stacks up against the tougher variants you meet later.23232424CreatureHealthArmorMelee HitWhereSow1,1600180 SlashStarting islandBoarvarieslowSlashCoastal JungleCharging Boar1,44015260 SlashCoastal Jungle late, FoothillsSavage BoarhigherlowcomboCoastal Jungle and beyond2525Because the Sow has zero Armor, damage type matters less than against the armored Charging Boar; the real danger is the charge and the level gap, not its defences. A clean lateral dodge followed by flank hits is the safest pattern at any gear level.26262727Related28282929Savage Boar - more dangerous boar variant with combo attacksEnemies - full enemy rosterGetting Started - early-game survival guide30303131Full Drop Table32323333Launch-week guides catalog the Sow drop pool as:34343535Rough Hide 1 per kill. Feeds the Survivor's Boots armor chain and the Rough Hide leather line.Animal Fat 1 per kill. Refills the Oil Lamp at 3 units per lamp.Meat variable per kill; feeds Cooking Fire recipes.36363737Boars in the same biome drop up to 2 Animal Fat per kill and up to 2 Rough Hide, so if you are specifically farming lamp fuel, hunting boars is more efficient than sows.38383939Current Stats and Drops40404141The tables below summarize combat stats, traits, and drops for the current launch build. Values can change when balance patches adjust creature health, defenses, or loot.42424343Combat Stats44444545StatValueHealth1,160Max Health1,160Armor0Defence120Stagger Defence3Move Speed100 - 6004646Traits47474848Gameplay traits for this creature: Animal, Living.49495050Attacks51515252ActionDamageTypeArmor PenMelee (L1)180Slash0Melee (L2)180Slash05353Drops54545555The drop table shows the stack size awarded when the drop rolls, and Chance shows the probability per kill.56565757ImageItemQuantityChanceRough Hide1100%Meat170%Animal Fat175%5858Details59596060Drops61616262FromDropRough Hide1Animal Fat1Meat1