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Shrub Seeds - Version 11 vs Version 12
May 23, 2026, 08:36 PM
Corrected wikilink existence flags
May 24, 2026, 08:32 PM
Add wikilinks to table cells (2 new links)
112233Shrub Seeds is a Common-tier seed in Windrose used to grow Plant Fiber. Seeds plant at a Ground location with a roughly 1-hour real-time growth cycle, and every harvest refunds 1 seed to keep the loop renewable.4455Summary6677PropertyValueRarityCommonStack size100Plot typeGround onlyGrowth timeApproximately 1 hour of real-world timeBiome (wild source)Any island with bushesCrop producedPlant Fiber88How to Obtain991010Approximately 30-50% per wild bush harvest (unverified specific percentage)Harvested Saplings also return the seed used, so once a player has one seed the loop is self-sustaining.11111212Growth13131414Per harvest yield: 1-2 Plant Fibers plus 1 Shrub Seed per Sapling harvest.15151616The Sapling uses a 1-hour real-time growth cycle shared across every crop in Windrose. Crops continue to grow while the game is closed. There is no watering, no fertilizer, no sunlight rule, and no wilt state.17171818The Sapling places directly on the ground without a Seedbed and without any Fertile Soil cost. This makes Ground Plants the cheapest renewable resource loop in the game.19192020Ground Plant, Not a Seedbed Crop21212222Windrose splits crops into two groups: ground plants and seedbed crops. Shrub Seeds are a ground plant, which means the Shrub Sapling plants straight onto open ground anywhere on your plot. It does not need a Seedbed, and it does not consume Fertile Soil. Only seedbed crops require a built seedbed and the Fertile Soil that goes into each seedbed section, so a Shrub patch is the cheapest farm you can set up before you have unlocked any of that.23232424Plant TypePlot NeededSoil CostExampleGround plantOpen ground on the plotNoneShrub, Ficus, PalmSeedbed cropSeedbed section5 Fertile Soil per sectionMost food and herb crops2525Uses26262727Plant Fiber feeds Coarse Fabric (3 to 1 at Workbench), which in turn feeds ropes, bandages, and early armor.28282929Notes30303131Shrub Saplings turn the single most-consumed early-game resource (Plant Fiber) into a renewable loop. Place several on the base plot as soon as the Coastal Jungle boss is cleared.32323333See Also34343535Shrub Sapling, the planted form that grows the cropPlant Fiber - the crop producedAny island with bushes - the wild biome sourceFarming System - overview of the farming mechanicSeedbed Placement - Seedbed construction rulesFarming Contractor - Tortuga-based bulk automation36363737Details38383939Properties40404141PropertyValueWeight0.1Stack100DISCOVERYShrub Seeds4242Progression Notes43434444Shrub Seeds are part of the crafting progression chain rather than a standalone collectible. Use the recipe, station, and ingredient rows to trace what unlocks it, what it consumes, and which linked upgrades or materials should be prepared before crafting it.