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Retribution
May 8, 2026 at 08:50 AM
Removed redundant H1 heading from article body
Retribution is a talent in the Crusher branch of the Windrose Talent System. Increases the efficiency of the built-in attack-based Temporal Health to permanent Health conversion rate. Only meaningful for weapons that generate Temporal Health (Plague family).
Property | Value |
|---|---|
Branch | |
Tier | 1 |
Max rank | 3 |
Points per rank | 1 |
Rank | Temporal Health to Health conversion effectiveness |
|---|---|
Rank 1 | +40% |
Rank 2 | +70% |
Rank 3 | +100% |
Situational. Strong specifically for Plague weapon self-heal loops paired with You Will Answer For This. Trap on every other two-handed build.
Temporal Health (mechanic parent)
Crusher branch overview
Talent System the four-branch progression framework
Stats and Talents stat allocation and respec
Retribution is the Plague family's self-sustain multiplier. It only meaningfully benefits builds running Plague Halberd, Plague Pistol, or Arboris Saber, because only those weapons generate Temporal Health on attack.
At rank 0 with no talent, Plague Halberd converts approximately 10 Temporal Health per swing back into permanent HP on a hit. At rank 3 Retribution (+100% effectiveness), the same swing returns 20 Temporal Health per hit. Over a 20-swing Plague Halberd boss rotation, that is 400 HP of self-sustain vs 200 HP without the talent.
Stacks with You Will Answer For This, which controls how much damage becomes Temporal in the first place. Both talents together multiply the full loop.
Trap pick for non-Plague builds. Retribution does nothing for a pure Executioner halberd loadout because that weapon does not generate Temporal Health.