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Overpenetration
April 23, 2026 at 05:16 PM
Filled talent article with verified per-rank data and meta context
Overpenetration is a talent in the Marksman branch of the Windrose Talent System. Shots penetrate through an enemy and continue to targets behind them. The first target takes full damage; any target hit by the penetrating bullet takes reduced damage by the per-rank percentage. Lower reduction = better (rank 3 leaves 80% damage on the second target; rank 1 leaves only 50%).
Property | Value |
|---|---|
Branch | |
Tier | 2 |
Max rank | 3 |
Points per rank | 1 |
Prerequisite | Tier 2 Marksman investment |
Rank | Shots penetrate targets; post-penetration damage reduced |
|---|---|
Rank 1 | 50% less |
Rank 2 | 35% less |
Rank 3 | 20% less |
Situational. At rank 3 the 20% reduction is negligible and makes this strong for horde clears and tight corridors. At rank 1 the 50% reduction cuts second-target damage in half. Trap for pure single-target boss rotations regardless of rank.
Overpenetration was non-functional from the April 14, 2026 Early Access launch until Hotfix 0.10.0.2.54 on April 17, 2026, when the patch fixed the talent so the penetration and reduction behavior matches the card text. Any guide published in the three-day window between launch and hotfix was testing broken code. Post-patch: the first target takes full damage, and the bullet continues to any target behind it with the per-rank reduction applied. Whether penetration chains through 3+ enemies (and whether the reduction compounds on each successive target or applies once) remains uncertain in community testing; the talent-card text does not specify.
Marksman branch overview
Talent System the four-branch progression framework
Stats and Talents stat allocation and respec