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Halberd - Version 2 vs Version 3
Apr 16, 2026, 09:26 PM
Rewrite Halberd from the current live windrose.tools and windrose-db.com weapon pages.
Apr 17, 2026, 02:05 AM
Add verified stats and recipe
11Halberd is an uncommon halberd in Windrose. The base published card uses 100 ATK, 340 Crude damage, and Strength scaling.2233Current Live Variants4455VariantTypeATKDamageListed ScalingStack SizeUncommonMelee Weapon100340 CrudeStrength (B)166Crafting and Conversion7788StepVariantLevelIngredientsDurationCraftUncommon1Copper Ingot x7, Wood x101s (60/min)CraftUncommon6Foothills Iron Ingot x7, Hardwood x121s (60/min)CraftUncommon11Mire Metal Ingot x7, Hardwood x8, Smithing Flux x31s (60/min)99Upgrade Materials10101111VariantLevelsIngredientsUncommon2-5Copper Ingot x7, Wood x10Uncommon6Foothills Iron Ingot x4, Hardwood x6Uncommon7-10Foothills Iron Ingot x7, Hardwood x12, Smithing Flux x3Uncommon11Mire Metal Ingot x4, Hardwood x4, Smithing Flux x3Uncommon12-15Mire Metal Ingot x7, Hardwood x8, Smithing Flux x31212Current Notes13131414The public loot tables also list low-chance chest-table entries for Uncommon: 22 other listed chest-table rows at 0.03%.The current public pages also say this weapon is not bought or sold by vendors.15151616Loot and Vendors17171818VariantVendor TradeGuaranteed LootOther Listed LootUncommonNot bought or sold by vendors.No guaranteed loot row listed.22 other listed chest-table rows at 0.03%1919See Also20202121Weapons - the full current live weapon overviewHalberds - the current halberd rosterWeaponsmith Workshop - the station used for most weapon crafting and upgrades22+23+Base Halberd Stats24+25+PropertyValueRarityUncommon (green)Damage TypeCrudeScalingStrength (Grade B)StationWeaponsmith WorkshopSlotBoth hands (2H)Perfect BlockCannot trigger Perfect Block (halberd restriction)26+The Uncommon Halberd is the gateway into Strength-scaling two-handed combat. Because it uses both hands, halberd builds cannot pair an off-hand pistol, which shifts the combat loop toward long-reach pokes and heavy swings rather than hybrid melee/ranged play.