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Grog - Version 5 vs Version 6
May 23, 2026, 08:22 PM
Corrected wikilink existence flags
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Removed duplicate in-body wikilinks
11Grog is a family of three Rare buff drinks in Windrose. Each Grog variant provides a 15% combat bonus for 30 minutes of real time: Deadeye Grog for Damage, Hard Grog for Damage Resistance, and Gunroom Grog for firearm reload speed. All three are brewed at the Alchemy Table (Stove and Pot upgrade) and all interact with Naval Tactics III: Stretch The Supply for extended duration.2233The Three Variants4455GrogEffectDurationDeadeye Grog+15% Damage30 minutesHard Grog+15% Damage Resistance30 minutesGunroom Grog+15% firearm reload speed30 minutes66Recipes7788All three Grogs are Rare, require the Alchemy Table with the Stove and Pot upgrade, and use Rum Bottles as the base ingredient.991010Brewing Setup11111212The Alchemy Table only works when it is placed under cover, so the station needs a roof above it before any Grog can be brewed. A small enclosed structure, even a basic two-by-two wooden roof, satisfies the check; an open-air table will refuse to start the craft. The Stove and Pot upgrade is what unlocks the Grog line specifically, separating it from the table's plain potion recipes. Rosalinda Mercer, the hireable Alchemist, can be stationed at the table to keep brew output running while you are away.13131414Deadeye Grog15151616IngredientQuantityRum Bottle4Madeira2Coffee Beans11717Flavor: blend of rum, Madeira, and strong coffee. Pairs with any damage-scaling loadout.18181919Hard Grog20202121IngredientQuantityRum Bottle4Brandy2Lime32222Flavor: fortified ration of grog with brandy and lime. Pairs with tanking builds.23232424Gunroom Grog25252626IngredientQuantityRum Bottle4Whiskey2Cayenne Pepper32727Flavor: rum and whiskey cut with cayenne. Pairs with ranged builds that burn through gunpowder.28282929Interaction with Naval Tactics III30303131Grogs are the primary beneficiary of Naval Tactics III: Stretch The Supply, which adds +200% Grog duration. With Stretch The Supply equipped, the 30-minute base stretches to 90 minutes (30 x 3 = 90). One brew session typically lasts an entire play session.32323333When to Use Each34343535Deadeye Grog before boss fights, hauler farms, or any engagement where damage output determines kill time. Works for both melee and ranged weapons.Hard Grog before dungeon runs or extended tanking exchanges. The flat 15% DR stacks with armor set bonuses like Conquistador 2P (+15% DR) and Tracker 4P (+15% DR).Gunroom Grog when running a Marksman build that relies on Active Reload cadence. The +15% reload speed compounds with talents like Planning Ahead and Quick Hand.36363737Sourcing the Ingredients38383939Every Grog is built on four Rum Bottles plus two named spirits and a flavoring. The spirits, Madeira, Brandy, and Whiskey, along with Coffee Beans, Lime, and Cayenne Pepper, come from tavern sellers and looted supplies rather than raw gathering, so stock up whenever a port vendor is carrying them. Because one brew cycle of any Grog covers a long stretch of play once duration is extended, it is worth batching all three before a session: a damage Grog, a defensive Grog, and a reload Grog let you swap buffs to match whatever fight comes up without a return trip to the table.40404141See Also42424343Alchemy Table - brewing stationRum Bottle - base ingredientNaval Tactics III: Stretch The Supply - duration multiplierRosalinda Mercer - Alchemy worker who extends brew outputFood and Potions - broader consumable overview