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Food - Version 17 vs Version 18
Apr 17, 2026, 11:05 PM
Added Image column to Complete Food Roster table with item icons (2026-04-17)
Apr 18, 2026, 01:22 AM
Add wikilinks to table cells (38 new links)
11Overview2233Food is the core buff system in Windrose. Windrose does not use hunger or thirst meters. Instead, eating food grants temporary stat buffs that improve maximum health, stamina, and combat power. The design treats eating as a reward rather than a penalty, so preparing meals before combat is a mandatory step of the combat loadout, not optional upkeep.4455How Food Works6677Consuming food grants temporary increases to one or more stats. Basic raw ingredients last around 7 minutes and only raise maximum HP. Cooked recipes with specific stat bonuses last 15 to 30 minutes and can add Agility, Endurance, Vitality, Strength, or other stat buffs on top of the health bonus. Players can stack up to three different food and drink buffs simultaneously: two food slots plus one drink or elixir slot. Eating a meat dish, a vegetable dish, and drinking a coconut drink provides all three bonuses at once.8899Buff Types10101111Buff TypeEffectMaximum HealthIncreases the maximum HP pool for the buff durationEnduranceExtends stamina for more attacks, dodges, and sprintingStrengthBonus melee weapon damageAgilityImproved dodge effectivenessPrecisionImproved ranged weapon damageVitalityBonus to effective survivability and damage resistance1212Food Rarity and Duration13131414RarityDurationTypical EffectCommon7 minutesSmall max-HP boost, no stat buff (raw ingredients)Uncommon15 minutesModerate max-HP boost, small stat buffRare30 minutesLarge max-HP boost, stronger stat buffEpic30 minutesLargest max-HP boost, large stat buffLegendary30 minutesLargest max-HP boost, highest-tier stat buff1515Cooking Stations16161717Cooking is done at a Cooking Fire built at a settlement. The upgrade chain for cooking does not replace one station with another; instead it layers companion structures within the same base footprint to unlock higher-tier recipes on the base Cooking Fire.18181919StationUnlocksCooking FireBase recipes: broths and coconut-based dishesCutting TableIntermediate recipes with better buffsCookware ShelfAdvanced meals with the strongest buffs; requires a roofSupplies RackHigh-rarity recipe support2020Two-Food Bonus System21212222The maximum food bonus is only reached when two different foods are active at the same time. Eating two servings of the same recipe does not stack; the second helping refreshes the duration on the single slot. The game exposes two food slots in the HUD precisely so each slot can carry a different stat class, and the intended loadout is one in each slot before every fight. The third buff slot sitting next to the two food icons accepts a separate drink or potion: an elixir brewed at the Alchemy Table, or a flask of Rum Bottle from a tavern or ship hold. None of the three cancel one another; the only hard rule is that the two food slots must hold different recipes.23232424Complete Food Roster25252626All verified food items, sorted by ingredients first then by rarity. Stack size, rarity, buff stat, and duration are pulled from verified item data. Items without a Buff Stat column only grant the max-HP bonus.27272828ImageItemTypeRarityStackBuff StatDurationBananaRawCommon507 minutesBanana CoffeeRawCommon100.17 minutesCayenne PepperRawCommon507 minutesCoconutRawCommon507 minutesCocoplumRawCommon507 minutesCornRawCommon507 minutesIntoxicating FruitRawCommon307 minutesLimeRawCommon507 minutesTomatoRawCommon507 minutesRum BottleRawRare207 minutesGrapeRawLegendary507 minutesBacon and EggsCookedUncommon10+5 Vitality15 minutesBean SoupCookedUncommon10+5 Agility15 minutesBoiled CrabCookedUncommon1015 minutesCoconut Milk with BananasCookedUncommon10+5 Endurance15 minutesCoconut SoupCookedUncommon10+5 Agility15 minutesCocoplum PieCookedUncommon10+5 Precision15 minutesCrab Soup with Diced TomatoesCookedUncommon10+5 Agility15 minutesCrocodile in Swamp SauceCookedUncommon10+5 Vitality15 minutesDodo BrothCookedUncommon1015 minutesMeat SaladCookedUncommon10+5 Vitality15 minutesPastechiCookedUncommon10+5 Mastery15 minutesRefreshing Tomato JuiceCookedUncommon10+5 Endurance15 minutesSeafood SkewerCookedUncommon10+5 Strength15 minutesSkewered Crocodile MeatCookedUncommon1015 minutesSkewered MeatCookedUncommon1015 minutesSpicy Skewered CrabCookedUncommon10+5 Strength15 minutesSweet Lime JuiceCookedUncommon10+5 Endurance15 minutesTamaleCookedUncommon10+5 Mastery15 minutesTangy Nut RollCookedUncommon10+5 Precision15 minutesTortillaCookedUncommon3015 minutesBanana MuffinCookedRare10+10 Precision30 minutesBeans with Mushrooms and Sweet PotatoCookedRare10+10 Vitality30 minutesBurritoCookedRare10+10 Mastery30 minutesChowderCookedRare10+10 Agility30 minutesFish and TostonesCookedRare10+10 Vitality30 minutesHearty Egg BrothCookedRare10+10 Agility30 minutesMeat in Tangy Mushroom SauceCookedRare10+10 Strength30 minutesSpicy “Chicken” with Sweet PotatoCookedRare10+10 Vitality30 minutesSpicy Breaded KebabCookedRare10+10 Strength30 minutesSpicy Swamp JuiceCookedRare10+10 Endurance30 minutesSunmilk TonicCookedRare10+10 Endurance30 minutesCoffeeCookedEpic10+20 Endurance30 minutesGazpachoCookedEpic10+20 Agility30 minutesMeaty Croc KebabCookedEpic10+20 Strength30 minutesSeafood PlatterCookedEpic10+20 Vitality30 minutesSwamp PieCookedEpic10+20 Precision30 minutesTacoCookedEpic10+20 Mastery30 minutesChicha MoradaCookedLegendary10+10 Endurance30 minutesMeat in Tomato-Wine SauceCookedLegendary1030 minutes2929Coconut Harvesting for the Cheapest Max HP Boost30303131Coconut is the single easiest food in the game and the one most experienced players recommend for new characters. Palm trees with ripe coconuts display an E prompt when approached; holding E shakes the tree and drops one to three coconuts, which are then collected by walking over them. The coconut can be eaten raw without cooking for a small max-HP buff lasting 7 minutes. Because palm trees are scattered along the starting island's beach and respawn on a short cycle, a 30-second detour past the nearest grove is enough to top up the max-HP buff before heading out.32323333Why Always Cook, Always Eat34343535Starting health is set deliberately low. Most overworld enemies at appropriate level can one-shot or two-shot the character when no food buffs are active. This is the intended pressure that forces engagement with the cooking loop. A well-fed pirate with both food slots filled and an elixir or rum active has a dramatically larger max-HP pool and enough stat headroom to absorb one or two opening hits on a new encounter. The same pirate eating nothing is a one-shot waiting to happen, even against weaker pirates and dodo-tier mobs. The practical rule: cook before leaving base and eat before every engagement. Buff durations sit in the 15-to-30 minute band per serving, comfortable for a full dungeon clear or a boss approach, but which evaporate if the player forgets to rebuff after respawning.36363737Hungry Debuff and Food Slot HUD38383939The two food slots and one elixir slot are displayed in the bottom-left of the HUD as three distinct icons next to the stamina wheel. Each active food shows its icon and a small depletion ring that drains as the duration ticks down. The ring starts full and green, shifts through yellow, and finishes red in the last few seconds before expiry. The practical habit is to rebuff while the ring is still ticking, not after it empties. When a food buff expires, the slot is replaced by a bitten-apple Hungry icon. The debuff does not kill the player (Windrose has no hunger drain) but it visibly shrinks the max-HP bar to the unbuffed baseline, so a Hungry character walking into a boss arena is taking the fight at the lowest HP ceiling the game offers.40404141Pre-Fight Routine42424343A fully prepared boss approach layers every buff category the game allows:44444545Rest at a Bonfire to activate the Well-Rested buff.Eat two different food buffs: one for Strength, Agility, or Precision matching your weapon scaling; one for Vitality or Maximum Health.Drink a stamina-boost drink such as Coconut Milk with Bananas, or equivalent.Drink an Elixir of Pain Relief for damage resistance, or an offensive elixir for extra output.Apply a weapon oil matching the encounter's damage type or enemy weakness.Carry at least five Minor Healing Potions and one Great Healing Potion in the hotbar.46464747Death and Buff Preservation48484949Every food buff is wiped on death, including any remaining elixir duration. The inventory pouch of consumable food survives (only raw resources drop into the grave), so the rebuff after a respawn costs only the few seconds needed to eat again. For boss attempts, carry 5 to 10 of each planned food into the fight rather than a single buff's worth; running out mid-attempt is the difference between a second try at full strength and a run back to base to cook more.50505151See Also52525353CookingCooking RecipesCooking FireMedicineAlchemyConsumablesFarming and Fishing