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Deep Impact - Version 7 vs Version 8
May 24, 2026, 08:33 PM
Add wikilinks to table cells (1 new links)
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11Deep Impact is a talent in the Marksman branch of the Windrose Talent System. Flat damage increase on Pierce-subtype hits. Most firearms deal Pierce natively, as do Rapiers and some daggers.2233Pierce Weapons This Talent Scales4455Deep Impact only raises hits that register as the Pierce damage type. Most firearms deal Pierce natively, and so do Rapiers and some daggers. Slash and Crude weapons gain nothing from it.6677WeaponNative Damage TypeGoverning StatBenefits from Deep ImpactMusketPiercePrecisionYesPistolPiercePrecisionYesRapierPiercePrecisionYes, including melee buildsBlunderbussPierceAgilityYesSaberSlashAgilityNoClubCrudeStrengthNo88Summary991010PropertyValueBranchMarksmanTier1Max rank3Points per rank11111Effect by Rank12121313RankPierce DamageRank 1+3%Rank 2+6%Rank 3+9%1414Community Meta15151616Strong for every Marksman build. Slightly lower priority than Firearm Training because Firearm Training covers all ranged damage types and Deep Impact only applies to Pierce.17171818Pairs Well With19192020Firearm TrainingMarksman Set21212222Pairings In Detail23232424Talent or ItemWhy It StacksFirearm TrainingFirearm Training raises all ranged damage while Deep Impact raises Pierce specifically. On a firearm that already deals Pierce both bonuses apply to the same shot and stack additively.Marksman SetThe Marksman Set reinforces firearm damage and Precision scaling, so its bonuses compound with the Pierce uplift from Deep Impact on every gun shot.Bull's EyeBull's Eye adds a headshot multiplier on top of the raised Pierce base, so the largest single hits in a Marksman rotation benefit most from stacking the two.2525See Also26262727Marksman branch overviewTalent System the four-branch progression frameworkStats and Talents stat allocation and respec28282929Build Role30303131Deep Impact is Pierce damage scaling. Firearms and Rapiers are the primary beneficiaries. Deep Impact pairs naturally with Firearm Training because both stack additively on the same damage output.32323333Math Example34343535A Musket doing 580 Pierce per shot becomes 632 Pierce at rank 3 Deep Impact. Stacking Firearm Training rank 3 (+10%) on top brings the shot to 695 Pierce. Add Bull's Eye rank 3 (+20% on headshots) and a headshot deals 834 Pierce.36363737Notes38383939Does not apply to Slash (Saber, most Greatswords) or Crude (Club, some halberds). Check damage type before committing points.Applies to melee Pierce weapons as well, so Rapier of a Thousand Cuts benefits even though it is a melee build.