Loading...
Attributes and Stats - 17 revisions
Select an older and a newer revision, then compare.
Rewired 2 wikilinks to longer matching article titles
Corrected the Precision row in the attribute table and the "Firearms all scale with Precision" line to call out the blunderbuss as an Agility-scaling exception.
Repointed 1 broken wikilink to correct article slugs and normalized wikilink titles
Removed additional external site attributions
Add weapon-card letter grade scaling (C=~1%, B=~1.25%, A=~1.5%, S=~1.75% per stat point), same-level baseline, level-difference damage curve, and 'upgrade weapons over stat dumps' math
Removed external site attributions and Sources section
Fix Privateer's 2pc to flat crit; remove fabricated 'Stamina Boost' talent row
Append developer-shared guidance on XP sources (quests/exploration only), stat+talent grants per level, Agility scaling on two-handed sword + blunderbuss, and encouraged build experimentation via free stat respec.
Correct Privateer's Regalia 2pc description (flat +10% crit chance, not per-enemy)
Add point-distribution rule, timing of STR/AGI/PRE spend, Mastery early-game caveats, food stacking, and respec guidance
Audit correction: Mastery governs Critical Hit Chance (was incorrectly described as hit chance/skill effectiveness). Precision scales ranged weapons (was also crediting it with crit chance).
Comprehensive attribute and stats guide from demo data, GamingTrend preview, and community guides
Select an older and a newer revision, then compare.
Each revision captures the state of this article at a specific point in time. Use the radio buttons to pick an older and a newer revision, then click "Compare selected revisions" to see the differences between them.