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Animal Fat - Version 15 vs Version 16
May 23, 2026, 08:34 AM
Fixed a garbled word and a mislabeled item name, repaired two cells where source text had been stripped to a blank, and added internal links to the lamp and candle recipes, animal
May 23, 2026, 08:10 PM
Corrected wikilink existence flags
11Animal Fat is one of those Windrose materials that feels easy to ignore until you suddenly need it. Current item and Workbench listings show it as the refill material for the Oil Lamp, which makes it part of the exploration chain rather than just a background animal drop.223344What it is Used For5566UseWhat Is VerifiedOil LampThe current Workbench refill entry uses 3 Animal Fat to fill one lampLamp-related utilityIn-game crafting text describes Animal Fat as required for crafting lamps77Where it Comes From8899Where FoundNotesBoarA common early animal sourceWolfA Foothills predator sourceMountain GoatAnother animal source once the Foothills openGeneral animal huntingConfirmed as a general drop obtained from animals1010Why it Matters More Than it Looks11111212You do not feel the shortage until you start spending serious time underground or in darker interiors.It links the hunting loop to the exploration loop in a very practical way.On crowded servers, even common animal drops become annoying if your whole group is trying to keep lamps fueled.13131414Good Habits15151616Keep a small reserve near your Workbench instead of carrying all of it with you.If you are planning a long cave or dungeon route, restock the lamp first rather than waiting until darkness becomes the reason the run turns sloppy.Do not treat Animal Fat as junk loot if you are still mining, spelunking, or learning interior layouts.17171818Where to Buy19192020Animal Fat can be purchased from the following vendor.21212222VendorStock QtyFaction LevelPriceMerchant: Animal Products3020 Piastre2323Complete Crafting Uses24242525Animal Fat is an ingredient in the following recipes.26262727Recipe OutputQuantityConstructionBuildings, Stations, and Decorations that require this itemBuildingsSignal Firex10DecorationsCylindrical Lampx3Floor-Standing Candlestickx3Hanging Lampx4Helm Chandelierx4Hunting Chandelierx4Large Candlestickx3Large Chandelierx4Medium Chandelierx4Pendant Lampx3Rectangular Lampx3Small Candlestickx3Small Chandelierx4Standing Lampx3Table Candlestickx3Table Lampx3Wall Candlestickx3Wall Lampx32828See Also29293030Oil Lamp - the main reason most players track Animal Fat closelyRough Hide - another high-value early animal materialResources - how animal drops fit into the larger resource ladder31313232Oil Lamp Refill Procedure33333434The Oil Lamp refills at a Workbench rather than in the main crafting interface. The refill option lives on a separate Refill/Repair tab, not on the standard crafting tab most players open first. Selecting the lamp from this tab consumes 3 Animal Fat and restores the lamp to full fuel regardless of its current charge level. Because the refill always tops the lamp to 100%, it is more fuel-efficient to drain the lamp close to empty before refilling rather than topping off a partially full lamp.35353636Boar Variants Beyond the Starting Island37373838On the starting island, Boars and Sows both produce Animal Fat, but Boars are the more reliable source: Sow kills sometimes return no fat, while Boars produce it more consistently per engagement. Once a ship is available, the islands south and southeast of the starter zone introduce larger Boar variants that serve as the main mid-game fat source.39394040AnimalLocationCo-dropsBoarStarting island, common spawn near Smuggler's CacheMeatSowStarting island, overlapping Boar spawnsMeatSavage BoarIslands south and southeast of starter zoneRough HideMeatCharging BoarIslands south and southeast of starter zoneRough HideMeat4141Savage Boars and Charging Boars hit harder than starter-island Boars but drop Rough Hide on top of Animal Fat, which covers a second mid-game supply line at the same time. Charging Boars telegraph a horizontal charge attack that closes ground quickly; dodging sideways rather than backward is the standard counter.42424343Replacement Oil Lamp Recipe44444545If the starting Oil Lamp is lost, it can be recrafted at the Workbench after the initial pickup has unlocked the recipe. The replacement cost is modest but not trivial on a fresh run:464647474x Copper Ingot1x Rope48484949Because Copper Ingot production needs a Furnace and Copper Ore from cave deposits (which themselves require a lamp to explore safely), the practical advice is to avoid losing the first lamp rather than relying on the replacement path. A Floor-Standing Torch placed as a temporary waypoint light is the cheap fallback while Copper is being processed.50505151How Many Lamps to Carry52525353One lamp is sufficient for starting-island caves, which are short enough that running dry is recoverable. Larger islands burn through one to two full lamp charges per cave run, so carrying two or three lamps on longer expeditions prevents a dry-lamp forced retreat. Once Savage Boar farming is established, the Animal Fat economy is generous enough that extra lamp capacity is effectively free.54545555Details56565757Properties58585959PropertyValueWeight0.3Stack306060Where Found61616262Where FoundDetailMerchant: Animal Products30Piastre20