Loading...
Playable Heroes - Version 1 vs Version 2
May 26, 2026, 10:34 PM
Initial version (2026-05-27)
May 26, 2026, 10:57 PM
Embedded screenshot into article body (Content update 2026-05-27)
11Tears of Metal features multiple playable heroes, each offering a distinct approach to combat. Heroes have their own fighting styles, attack patterns, and abilities, allowing players to tailor their playstyle to their preferred method of engaging enemy hordes. New heroes are unlocked by completing special objectives throughout the campaign.2233Confirmed Heroes4455HeroWeaponCombat StyleRuadh StonecrusherMassive hammerHeavy melee, wide-reaching swings, crowd control through raw power6+67Ruadh Stonecrusher was confirmed by Paper Cult in February 2026. Ruadh wields a massive hammer and specializes in carving through large groups of enemies with heavy, wide-reaching strikes. The character's playstyle emphasizes raw power and crowd control over speed or precision.7889Starting Hero9101011The game's opening act features a starting hero. The specific name of this character has not been officially announced at the time of Early Access launch. Players begin the campaign with this hero and unlock additional heroes through progression and special objectives.11121213Hero Synergies13141415In co-op play, different heroes can combine their abilities and artifact builds to create powerful synergies. Paper Cult has designed the hero roster so that each character offers distinct combat approaches that complement each other in a four-player team. Additional playable heroes are planned for release during the Early Access period.