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Squad Customization - 9 revisions
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Added confirmed squad and roster limits, weapon model counts, naming rules, and the no-stat-bonus rules
Added the four-part Operator kit and named the four weapon specializations: pistol, rifle, long arm, repeater
Added a gameplay screenshot to illustrate the page
Split species into the Hawks six and custom-Operator ten per the official customization breakdown; added recruitment and astromech detail
Linked specializations to the new Specializations page
Added the named eight base specializations and the four exotic classes with their character restrictions
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