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Airship - Version 12 vs Version 13
Aug 26, 2026, 12:19 AM
Added the airship-only third-person camera and its key, the winter-islands and maximum upgrade tiers, airship colour customisation, and how to respawn a stuck airship
Oct 8, 2026, 01:01 PM
Added landing rules and distinguished future airship plans
11Overview2233The airship is the primary means of transportation in Solarpunk. Players use it to travel between the floating islands that make up the game world. The airship runs on electricity from an onboard battery that is recharged by its solar panels, and it uses directional propellers to fly.445566Solar Powered Propulsion7788The airship's solar panels charge an onboard battery during daylight, so flight ties into the same renewable theme as the rest of the game. Because the weather system affects conditions in the sky, players keep an eye on the weather when planning long flights. The energy system is also what determines how long the airship can stay airborne between rests.991010A Personal Airship for Each Player11111212Each player builds and customizes their own airship. In co-op sessions, every player has a personal airship rather than sharing a single group vessel, so players can explore separately or fly out together. Exploring distant islands is a core part of progression and opens up new resources to bring home.131314141515Wind and Flight16161717The weather system includes wind that affects airship flight. Wind direction and strength change over time and can push the airship off course while the player is steering, so flying between distant islands means accounting for the conditions along the way. An optional simplified flight mode is available in which wind no longer affects the airship.18181919Third-Person Camera20202121Solarpunk is played in first person on foot, but there is a third-person camera and it is tied to the airship. While flying, PC players can switch to the third-person view by pressing T. It is the only place in the game where the camera pulls back from the player character, so it is worth using when lining up a landing or simply watching the islands go past.22222323Upgrade Path24242525As Solarpunk players progress, the airship can be upgraded across several axes that together determine how far it can fly, how much it can carry, and how steady it is in bad weather.26262727Upgrade TrackWhat It AffectsSolar panelsHow quickly the onboard battery recharges in daylightBattery capacityTotal flight range between rests on an islandEngine performanceCruise speed and acceleration when correcting courseRudderManoeuvrability when wind tries to push the ship off courseStorageHow many resources the player can ferry home in a single trip2828How Far Upgrades Take You29293030Airship upgrades are not only about speed. Upgrading far enough opens up the winter islands, a distinct part of the world that a starting airship cannot reach, and the upgrade track continues past that to a maximum tier. Both milestones have their own achievements, which is a reliable sign that they are genuine progression gates rather than incremental stat bumps.31313232The airship can also be repainted. Colour customisation is in the shipped build and is purely cosmetic, so it costs you nothing in range or carrying capacity.33333434Planning Long Trips35353636Top up the battery before takeoff. The energy system lets players park the airship near a base battery bank and charge it before a long flight, so the trip starts with a full reserve.Pick a clear-weather window. The weather system affects both solar charging and the wind that pushes the airship; storms slow recharging and complicate steering.Plan return capacity. Storage is finite, so trips out to a distant island are constrained by how much the ship can carry back rather than by how much is available out there.In multiplayer sessions, each player has their own airship, so groups can run two or three trips in parallel rather than queueing on a single shared vessel.37373838If the Airship Gets Stuck39394040An airship that ends up wedged in terrain can be respawned from the menu, which lifts it upward into open air so it can be flown again. A separate option respawns your character. Both are covered in more detail on Death and Respawn, along with what to do if you end up back on the main island while your airship is parked somewhere else.41+42+Landing and Dock Changes43+44+An Airship Dock can be shared, but only one player can dock at it at a time. Landing without a dock is possible where there is enough space. Version 1.3.0 fixes the Dock partly blocking placement of objects on itself.45+46+The September announcement also previewed an airship overhaul with multiple seats. This is a future plan; the released co-op arrangement still gives each player a personal airship. No release date has been confirmed for multiple seats.