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Melee, firearms, hiding, distractions, enemy behaviour, survival items and difficulty options in SILENT HILL: Townfall.
The CRTV, the pocket television at the centre of SILENT HILL: Townfall: how it detects threats, carries story, and points the way forward.
How puzzles work in SILENT HILL: Townfall: written alongside the story, guided by the CRTV, with hint modes and confirmed examples.
DualSense adaptive triggers, haptics, gyro aiming, the in-hand map, 3D Audio, display modes and PS5 Pro support in SILENT HILL: Townfall.