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Release and Platforms - 18 revisions
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Dated the console status to September 2026, added Updates #9 and #10, the region merge, and the announced first major content update
Added the eighth post-launch update to the patch list
Added the seventh post-launch update to the patch list
Removed an unsourced player-count threshold from the delay account, added the July 24 and August 3 updates, and recorded the console listings' first-party details
Resolve crossplay to a stated no-PC-console-crossplay position; add Update #4 and Phase One anti-cheat to the post-launch update timeline
Extended the post-launch patch list to the July 10 update and the July 12 anti-cheat hotfix
Added the 300,000-player milestone and the July 3 second update (redeployed after a brief rollback) to the post-launch support summary
De-hedged release wording to past tense now that the Early Access build is live, and added a post-launch note covering the 100,000-player milestone, the published roadmap, and the launch-week hotfix and update
Added Server Slam skin reward and clarified console launch timing and crossplay are unconfirmed; added wikilinks
Noted the second Server Slam ran on June 15 with stability and bug fixes shipped between the two tests
Wikilink hygiene: removed a self-referential link in the platforms table
Wikilink hygiene: removed a duplicate in-body link to the developers page (kept the first occurrence)
Updated launch to June 22 2026 Early Access (delayed from June 10 after the Server Slam), added confirmed $24.99 pricing with 21% launch discount, roadmap, and second Server Slam; corrected platform table
Updated to the confirmed June 10, 2026 launch date; refined platform status cells and Access Model (price still unannounced, full launch)
Corrected the erroneous April 3 launch-date line, added the June 5 2026 Server Slam and release-date announcement, and softened the unconfirmed Early Access framing
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