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Weather System - 12 revisions
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Added the storm cell model, including spawn, drift and dissipation behaviour
Replaced generic screenshots with subject-matched ones and rewrote alt text to describe what each picture shows
Updated the current public build reference to v0.0.2.381
Added the in-progress dynamic sky conversion that makes one weather layer authoritative for wildlife, audio and survival, plus the planned aggressive storm events, biome-driven weather variation, and the temperature systems that depend on it
Added in-development note on storms as a directional world presence and data-driven, mod-friendly weather architecture
Cross-referenced Week 24 weather-driven solar/wind power output (in development)
Noted in-development groundwork for the day-night and weather scaffold
Added gameplay screenshot to illustrate article
Added confirmed-effects matrix, severe-weather framing, and survival impact details
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