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Salvaging - 14 revisions
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Replaced generic screenshots with subject-matched ones and rewrote alt text to describe what each picture shows
Updated the current public build reference to v0.0.2.381
Added the in-progress on-the-spot scrap recovery with skill growth and the building strip-and-reclaim system that merges salvaging with outpost construction
Added Week 24 server-side inventory transactions and layered-apparel display (in development)
Added in-development data-driven inventory (merge/split/reorder stacks, droppable lootable backpack) from the latest dev log, hedged
Added gameplay screenshot to illustrate article
Added category breakdown, transport loop, repair vs salvage matrix, and Phase 3 evolution
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