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Version 1.10 Roadmap - Version 2 vs Version 3
Apr 23, 2026, 07:16 PM
Added 1 image
Jun 3, 2026, 03:36 PM
Added Pre-Anniversary Reveal section covering Season 3 timing, William Castle map, the new legendary spirit, and new resonance magics as officially announced
11Overview2233Version 1.10 is the first major world update of Roco Kingdom: World. It launches in mid-July 2026 and represents a substantially larger content drop than the two-month seasonal swap pattern of Version 1.01. The update cadence for major world updates is every six months, so 1.10 is the larger companion release after the launch cycle.445566Confirmed Schedule7788PropertyValueLaunch targetMid-July 2026CadenceMajor world update every six monthsPrior updateVersion 1.01 (late May 2026)Version number schemeSeason swaps bump second digit (1.01, 1.02, etc.); major world updates bump major digit (1.10)99Confirmed Content10101111World Map Expansion12121313Version 1.10 expands the Kaluoxi'a Continent with new regions. The expansion is confirmed to add new wild biomes, hidden capture points, and adjacent travel links to existing regions. The exact new region names and borders are not yet public.14141515New Spirits and Bosses1616171715 or more new world spirits added to the dex.New world bosses tied to the expanded region. Bosses are expected to follow the Season 1 leader-transformation and 2v2 Territory Trial format, but expanded rosters could introduce new challenge formats.Seasonal content bundled with the world update, distinct from the 1.01 season theme.18181919Main Story Advance20202121The main storyline continues past the Season 1 seven-chapter campaign. Version 1.10 adds a new main-story arc with story dungeons, new named NPCs, and narrative events. Players who have cleared the Season 1 main story can immediately access the new content; new players who are still progressing will find the 1.10 chapters gated behind completing earlier chapters.22222323New Resonance Magic24242525A new resonance magic system debuts with 1.10. Resonance magic is distinct from the existing magic system and introduces new traversal, environmental-interaction, or combat effects that connect spirits across biomes. Exact mechanics are not yet confirmed.26262727New Challenge Mode28282929A new challenge mode is confirmed alongside the world expansion. It extends the existing Territory Trial and Battle Theater endgame formats with a new difficulty tier tuned for expanded rosters.30303131How to Prepare32323333Complete the Season 1 main story chapters. Version 1.10 advances the narrative, so clearing the seven-chapter launch campaign is a prerequisite for accessing the new story beats.Level spirits to at least the 1.01 season's endgame tier. New world bosses are tuned for post-season-two rosters, so under-leveled teams struggle.Save a mix of Roco Shells and Wish Stars. New content typically adds vendor lines that cost both currencies; a balanced reserve avoids last-minute rushes.Stockpile mature breeders. World expansions frequently introduce breeding-compatible new spirits, and having proven parents ready shortens the time to a viable 1.10 team.343435+Pre-Anniversary Reveal (May 31, 2026)36+37+Ahead of the original browser game's anniversary, the team released an early preview of the Version 1.10 content. The details below are officially announced but had not yet shipped to the live build as of early June 2026, so treat them as confirmed-upcoming rather than current in-game data.38+39+Season 3 timing: Season 3 is targeted for around July 16, 2026, aligned with the anniversary version.William Castle (威廉古堡): The new July map was named. Its featured legendary is described as a combination form, and the region adds six themed spirits, including darkened forms of existing spirits such as Storm Bird and a butterfly-line spirit.New legendary spirit: A high-speed legendary was previewed with a race-value total around 627, strong dual-attack and movement-speed stats, and a low health pool that marks it as a glass-cannon sweeper. Its signature trait lets a switch-in swiftness effect trigger twice, casting its skill automatically when it enters battle, in a role compared to Demon Wolf.New resonance magic: Three of the new resonance magics were previewed: a Water option that removes energy cost for the turn, a Fire option that raises skill damage by half, and a Grass option that recovers health each turn. A fourth was teased without details.40+41+These previews refine the earlier roadmap entries below, where region names and resonance mechanics were still unannounced. Final stats and names remain provisional until the update ships and in-game text is confirmed.42+3543See Also36443745Version 1.01 Roadmap - preceding late May 2026 season swapPatch Notes - complete update historyWorld Map and Locations - current continent overviewMagic System - baseline magic mechanics