Loading...
Version 1.10 Roadmap - Version 1 vs Version 2
Apr 23, 2026, 06:18 PM
Initial version (2026-04-24): standalone roadmap page for the mid-July 2026 version 1.10 launch.
Apr 23, 2026, 07:16 PM
Added 1 image
11Overview2233Version 1.10 is the first major world update of Roco Kingdom: World. It launches in mid-July 2026 and represents a substantially larger content drop than the two-month seasonal swap pattern of Version 1.01. The update cadence for major world updates is every six months, so 1.10 is the larger companion release after the launch cycle.445+56Confirmed Schedule6778PropertyValueLaunch targetMid-July 2026CadenceMajor world update every six monthsPrior updateVersion 1.01 (late May 2026)Version number schemeSeason swaps bump second digit (1.01, 1.02, etc.); major world updates bump major digit (1.10)89Confirmed Content9101011World Map Expansion11121213Version 1.10 expands the Kaluoxi'a Continent with new regions. The expansion is confirmed to add new wild biomes, hidden capture points, and adjacent travel links to existing regions. The exact new region names and borders are not yet public.13141415New Spirits and Bosses1516161715 or more new world spirits added to the dex.New world bosses tied to the expanded region. Bosses are expected to follow the Season 1 leader-transformation and 2v2 Territory Trial format, but expanded rosters could introduce new challenge formats.Seasonal content bundled with the world update, distinct from the 1.01 season theme.17181819Main Story Advance19202021The main storyline continues past the Season 1 seven-chapter campaign. Version 1.10 adds a new main-story arc with story dungeons, new named NPCs, and narrative events. Players who have cleared the Season 1 main story can immediately access the new content; new players who are still progressing will find the 1.10 chapters gated behind completing earlier chapters.21222223New Resonance Magic23242425A new resonance magic system debuts with 1.10. Resonance magic is distinct from the existing magic system and introduces new traversal, environmental-interaction, or combat effects that connect spirits across biomes. Exact mechanics are not yet confirmed.25262627New Challenge Mode27282829A new challenge mode is confirmed alongside the world expansion. It extends the existing Territory Trial and Battle Theater endgame formats with a new difficulty tier tuned for expanded rosters.29303031How to Prepare31323233Complete the Season 1 main story chapters. Version 1.10 advances the narrative, so clearing the seven-chapter launch campaign is a prerequisite for accessing the new story beats.Level spirits to at least the 1.01 season's endgame tier. New world bosses are tuned for post-season-two rosters, so under-leveled teams struggle.Save a mix of Roco Shells and Wish Stars. New content typically adds vendor lines that cost both currencies; a balanced reserve avoids last-minute rushes.Stockpile mature breeders. World expansions frequently introduce breeding-compatible new spirits, and having proven parents ready shortens the time to a viable 1.10 team.33343435See Also35363637Version 1.01 Roadmap - preceding late May 2026 season swapPatch Notes - complete update historyWorld Map and Locations - current continent overviewMagic System - baseline magic mechanics