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Version 1.10 Roadmap - Version 6 vs Version 7
Jul 12, 2026, 07:22 PM
Firmed up Season 3 upcoming details: named the three Giant's Rift bosses (Fire, Ice, Forest Giant) and added the ~115-day season length (2026-07-12)
Jul 22, 2026, 06:50 AM
Marked the version 1.10 world update as shipped and named the seven regions it opened
1+This update has shipped. Version 1.10 went live on July 16, 2026 as Season 3: Lead-Type Dream. That page carries the confirmed contents; the roadmap below is preserved as the pre-release record, and the notes on it flag where the shipped build differed from what had been announced.2+13Overview243-Version 1.10 is the first major world update of Roco Kingdom: World. It launches in mid-July 2026 and represents a substantially larger content drop than the two-month seasonal swap pattern of Version 1.01. The update cadence for major world updates is every six months, so 1.10 is the larger companion release after the launch cycle.5+Version 1.10 is the first major world update of Roco Kingdom: World. It shipped on July 16, 2026 and represents a substantially larger content drop than the two-month seasonal swap pattern of Version 1.01. The update cadence for major world updates is every six months, so 1.10 is the larger companion release after the launch cycle.465768Confirmed Schedule79810PropertyValueLaunch targetMid-July 2026CadenceMajor world update every six monthsPrior updateVersion 1.01 (late May 2026)Version number schemeSeason swaps bump second digit (1.01, 1.02, etc.); major world updates bump major digit (1.10)911Confirmed Content10121113World Map Expansion121413-Version 1.10 expands the Kaluoxi'a Continent with new regions. The expansion is confirmed to add new wild biomes, hidden capture points, and adjacent travel links to existing regions. The exact new region names and borders are not yet public.15+Version 1.10 expands the Kaluoxi'a Continent with new regions. The expansion is confirmed to add new wild biomes, hidden capture points, and adjacent travel links to existing regions. The shipped update opened seven named regions on the northern map: William Castle (威廉古堡), Taojing Town (淘晶镇), Misty Forest (迷雾之森), Ritual Town (仪式镇), Crystal Forest (结晶森林), Golden Water Valley (金水河谷), and Giant's Rift (巨人裂谷).14161517New Spirits and Bosses1618171915 or more new world spirits added to the dex.New world bosses tied to the expanded region. Bosses are expected to follow the Season 1 leader-transformation and 2v2 Territory Trial format, but expanded rosters could introduce new challenge formats.Seasonal content bundled with the world update, distinct from the 1.01 season theme.18201921Main Story Advance20222123The main storyline continues past the Season 1 seven-chapter campaign. Version 1.10 adds a new main-story arc with story dungeons, new named NPCs, and narrative events. Players who have cleared the Season 1 main story can immediately access the new content; new players who are still progressing will find the 1.10 chapters gated behind completing earlier chapters.22242325New Resonance Magic242625-A new resonance magic system debuts with 1.10. Resonance magic is distinct from the existing magic system and introduces new traversal, environmental-interaction, or combat effects that connect spirits across biomes. Exact mechanics are not yet confirmed.27+A new resonance magic system was expected with 1.10. The shipped update notice does not mention it, so treat it as unconfirmed until it appears in a build. Resonance magic is distinct from the existing magic system and introduces new traversal, environmental-interaction, or combat effects that connect spirits across biomes. Exact mechanics are not yet confirmed.26282729New Challenge Mode28302931A new challenge mode is confirmed alongside the world expansion. It extends the existing Territory Trial and Battle Theater endgame formats with a new difficulty tier tuned for expanded rosters.30323133How to Prepare32343335Complete the Season 1 main story chapters. Version 1.10 advances the narrative, so clearing the seven-chapter launch campaign is a prerequisite for accessing the new story beats.Level spirits to at least the 1.01 season's endgame tier. New world bosses are tuned for post-season-two rosters, so under-leveled teams struggle.Save a mix of Roco Shells and Wish Stars. New content typically adds vendor lines that cost both currencies; a balanced reserve avoids last-minute rushes.Stockpile mature breeders. World expansions frequently introduce breeding-compatible new spirits, and having proven parents ready shortens the time to a viable 1.10 team.34363537Pre-Anniversary Reveal (May 31, 2026)36383739Ahead of the original browser game's anniversary, the team released an early preview of the Version 1.10 content. The details below are officially announced but had not yet shipped to the live build as of early June 2026, so treat them as confirmed-upcoming rather than current in-game data.38403941Season 3 timing: Season 3 is targeted for around July 16, 2026, aligned with the anniversary version.William Castle (威廉古堡): The new July map was named. Its featured legendary is described as a combination form, and the region adds six themed spirits, including darkened forms of existing spirits such as Storm Bird and a butterfly-line spirit.New legendary spirit: A high-speed legendary was previewed with a race-value total around 627, strong dual-attack and movement-speed stats, and a low health pool that marks it as a glass-cannon sweeper. Its signature trait lets a switch-in swiftness effect trigger twice, casting its skill automatically when it enters battle, in a role compared to Demon Wolf.New resonance magic: Three of the new resonance magics were previewed: a Water option that removes energy cost for the turn, a Fire option that raises skill damage by half, and a Grass option that recovers health each turn. A fourth was teased without details.40424143These previews refine the earlier roadmap entries below, where region names and resonance mechanics were still unannounced. Final stats and names remain provisional until the update ships and in-game text is confirmed.42444345Season 3: Lead-Type Dream (Confirmed for July 16, 2026)44464547Ahead of launch, the team confirmed that Version 1.10 arrives as Season 3, titled Lead-Type Dream (铅字幻梦), on July 16, 2026, timed to the original browser game's anniversary. The details below come from official previews and are not yet live in the current build.46484749PropertyValueSeason nameLead-Type Dream (铅字幻梦)Launch dateJuly 16, 2026 (anniversary sync)Season lengthAbout 115 days, projected to end around early November 2026New mapWilliam's Castle (威廉古堡), plus partial volcano-layer areasRegion changeSnow-mountain and forest content consolidated into Giant's Rift (巨人裂谷), with three named bosses: Fire Giant (火巨人), Ice Giant (冰巨人), and Forest Giant (森巨人)New mechanicFour Resonance Magics (共鸣魔法); the first linkage between the mobile game and the original browser gameLegendary spiritsGal (加尔) and Sky-Patrol Illusion Star (巡天幻星)Battle Pass spiritsCentrifugal Dancer (离心舞者) and Walnut Prince (胡桃王子)New spiritsAround 14 this season, plus a returning classic spirit and an exclusive volcano form for Kava (卡瓦)4850These are preview details subject to change before the July 16 launch. Dedicated pages for the new season, map, and spirits will be added once Season 3 is live.49515052See Also51535254Version 1.01 Roadmap - preceding late May 2026 season swapPatch Notes - complete update historyWorld Map and Locations - current continent overviewMagic System - baseline magic mechanics