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Stone Stone
September 16, 2026 at 04:22 AM
Added confirmed base stat line, encyclopedia fields, level-up move list
Stone Stone (石石) is a hidden rare spirit in Roco Kingdom: World triggered at the Holy Feather Altar magic source on the Old Airship Route. It is one of the two spirits this statue can spawn.
Stat | Value |
|---|---|
HP | 76 |
Physical Attack | 79 |
Magic Attack | 79 |
Physical Defense | 101 |
Magic Defense | 56 |
Speed | 76 |
Total | 467 |
In the dex this spirit reads as a Ground-type. Its species ability is 石天平: 若使用技能能耗高于敌方,回合结束敌方失去能耗之差的能量。.
Teleport to the Holy Feather Altar Magic Source (圣羽祭台魔力之源) in Old Airship Route.
Approach the stone statue.
Throw a ground-type spirit at the statue. Stone Stone spawns around the statue.
Capture with any Gulu Ball.
Caterpillar uses the same statue with a water-type throw. Bring both a ground and a water spirit to complete both triggers in a single visit.
The throw does not consume the spirit in your party. A low-level ground-type works fine as the trigger.
The figures below are the values carried in the game's own spirit encyclopedia data for 石石. The six stats sum to a species total of 467.
Stat | Base value |
|---|---|
HP (生命) | 76 |
Physical Attack (物攻) | 79 |
Physical Defence (物防) | 101 |
Magic Attack (魔攻) | 79 |
Magic Defence (魔防) | 56 |
Speed (速度) | 76 |
Total | 467 |
Field | Value |
|---|---|
Dex number | NO.111 |
Chinese name | 石石 |
Element type | Ground (地系) |
Evolution stage | Stage 1 |
Species class | 自然类精灵 |
Height range | 0.35~0.5M |
Weight range | 61~75KG |
Movement | Walking (步行) |
Rideable | Yes, single rider |
Perception range | 40 |
Starlight value | 24 |
Shiny variant | None recorded |
Favoured environments | Fire, Ground, Ice |
Disliked environments | Grass, Water |
Added in version | 1.0.0 (2026-03-26) |
石石 learns the following moves by level. Power is blank for moves that do not deal direct damage, and energy is the cost paid to use the move in battle.
Level | Move | Element | Category | Power | Energy |
|---|---|---|---|---|---|
1 | 防御 | Normal | Defence | - | 1 |
1 | 勾魂 | Ghost | Status | - | 1 |
1 | 鬼火 | Ghost | Attack | 30 | 0 |
5 | 泥巴喷射 | Ground | Attack | 60 | 1 |
10 | 嘲弄 | Ghost | Status | - | 2 |
11 | 幻象 | Ghost | Attack | 60 | 1 |
17 | 钧势 | Ground | Status | - | 3 |
22 | 不动如山 | Ground | Defence | - | 2 |
29 | 陨石 | Ground | Attack | 100 | 3 |
35 | 沙涌 | Ground | Status | - | 7 |
36 | 穿膛 | Normal | Attack | 65 | 2 |
39 | 恶作剧 | Ghost | Status | - | 1 |
40 | 幽灵爆发 | Ghost | Attack | 140 | 5 |
41 | 流沙 | Ground | Status | - | 2 |
43 | 岩土暴击 | Ground | Attack | 140 | 8 |
Old Airship Route - spawn zone
Caterpillar - sibling statue trigger
Hidden Secrets and Collectibles - full hidden spirit list
The throw at the Holy Feather Altar uses the standard overworld spirit-throw command. The thrown Ground-type spirit returns to the party automatically; nothing is consumed and the active party order is unchanged. After the throw lands, Stone Stone walks out from beside the statue.
Caterpillar shares the same altar with a Water-type throw. The two triggers are independent, but they need separate throws of the correct element. Carrying both a Ground-type and a Water-type spirit before teleporting in lets a player complete the altar in a single trip rather than returning twice.
Throw order does not matter. Either Ground first or Water first works; the altar resets between throws.
Walk a few steps to the side after each throw so the spawn point is clear. Some terrain edges can clip the spawn animation otherwise.
Both hidden spirits are one-time captures per account.
Stone Stone reads as an Earth-type or Earth-leaning spirit at capture. It fits best as a defensive backup against Fire and Electric matchups in early progression, where its bulk compensates for its modest offensive output. Pair it with a high-speed attacker like Fire Spark for coverage. The full element table is on the Element Types page.