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Giant's Rift
July 22, 2026 at 06:48 AM
Initial version (2026-07-22)
Giant's Rift (巨人裂谷) is one of seven regions opened by Season 3: Lead-Type Dream on July 16, 2026. It is the only one of the seven with its own combat rules, which makes it the most mechanically distinct area added in the update. Official copy describes it as a fissure of ice and fire.
Roco Kingdom: World has no official English client, so the Chinese name is the authoritative identifier and the English form below is a literal translation used for convenience.
The rift is divided into severe-cold and scorching zones. Both accelerate magic drain while the player is in them, and both change how skills behave once a battle starts.
Zone | Chinese | Battle rule |
|---|---|---|
Severe cold | 严寒 | Repeating a skill costs 1 extra energy. |
Scorching | 炙热 | Skills ignite, and using them costs health. |
Both rules push against repetition. In the cold zones a single-skill rotation gets progressively more expensive against the shared energy budget described on the Combat System page, and in the scorching zones every activation is paid for in health rather than energy, so sustain matters more than raw output.
The three lamps introduced with the season, the Starfire Lamp (星火灯), the Starfrost Lamp (星霜灯), and the Pumpkin Lamp (南瓜灯), exist to hold off exactly this kind of environmental pressure, and all three can be upgraded.
Field | Value |
|---|---|
Chinese name | 巨人裂谷 |
Added in | Season 3: Lead-Type Dream, July 16, 2026 |
Continent | Kaluoxi'a Continent, northern map |
Special rules | Severe cold and scorching zones |