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Ash Debris Worm - Version 3 vs Version 4
Sep 16, 2026, 04:22 AM
Added confirmed base stat line, encyclopedia fields, level-up move list and evolution requirements
Sep 17, 2026, 03:32 AM
Added 0 gameplay image (2026-09-16)
11Overview2233Ash Debris Worm (柴渣虫) is a Grass and Fire dual-type spirit exclusive to Season 1 of Roco Kingdom: World. It is one of the eight Season 1 exclusive encounter spirits introduced at the March 26, 2026 launch. Its lore describes it as fire-prone enough that community guides warn against carrying the spirit into forests during autumn.4455Evolution6677Ash Debris Worm evolves into Burning Firewood Bug (燃薪虫). Community-documented evolution conditions include reaching level 40 and using the skill Scorch (灼烧) to defeat three spirits. Once these requirements are met, the evolution prompt appears.8899The final form Burning Firewood Bug carries the species ability Perpetual Burn (灼烧永续), which prevents Scorch status on the opposing side from decaying while Burning Firewood Bug is on the field. Scorch stacks instead continue to build, making Burning Firewood Bug the premier burn enabler in Season 1.10101111FieldValueChinese name柴渣虫Dex number325ElementFire / GrassTotal race value4621212Base stats are HP 108, Physical Attack 96, Magic Attack 38, Physical Defense 82, Magic Defense 58, Speed 80. The final form, Emberkind Bug (燃薪虫, NO.326), keeps the Fire and Grass typing and totals 579.13131414Base Stats15151616Stat totals for base-form Ash Debris Worm are below. Its HP is the standout stat for the line, which reflects its role as a sustain piece that stays alive long enough to feed Scorch stacks onto the enemy.17171818StatValueHP108Physical Attack96Magic Attack38Physical Defense82Magic Defense58Speed80Total Species Value4621919How to Obtain20202121Ash Debris Worm is a Season 1 exclusive encounter triggered through the Nightmare Shackles system. It cannot be purchased or hatched outside of season content.22222323Sanctuary Fruit Pair24242525Fruit pair: Two pure Fire-type sanctuary fruits. Ash Debris Worm uses the same farming pair as Bethel.Rotation: 2 to 2 alternation between the two Fire fruit families; order does not matter.Stay in sanctuary: Leaving the sanctuary zone resets the Nightmare streak that triggers the exclusive encounter.26262727Competitive Notes28282929Offensive coverage: Grass hits Water, Ground, and Stone; Fire hits Grass, Ice, Bug, and Mechanical. Together the pair covers most common defensive cores.Defensive weaknesses: The shared typing takes heavy damage from Flying, Ice, Poison, and Stone. Stone in particular hits both Grass and Fire supereffectively.Burn theme: Build the Burning Firewood Bug form for burn-stack teams. Pair it with any partner that applies Scorch reliably on the opening turn.30303131Tips32323333Train the line with a Scorch-capable partner. Scorch stacks feed the evolution requirement naturally as you progress to Level 40.Do not flee from the Nightmare encounter. Fleeing resets the shiny pity counter tracked by the Nightmare Shackles system.A Season 1 shiny variant exists in the 16 season-exclusive palette. Plan shiny farming around the Fire-Fire fruit pair.34343535Base Stat Line36363737The figures below are the values carried in the game's own spirit encyclopedia data for 柴渣虫. The six stats sum to a species total of 462.38383939StatBase valueHP (生命)108Physical Attack (物攻)96Physical Defence (物防)82Magic Attack (魔攻)38Magic Defence (魔防)58Speed (速度)80Total4624040Encyclopedia Entry41414242FieldValueDex numberNO.325Chinese name柴渣虫Element typeFire / Grass (火系・草系)Evolution stageStage 1Species class自然类精灵Height range0.45~0.55MWeight range14.5~18.6KGMovement地面RideableYes, single riderPerception range40Starlight value16Shiny variantYesAdded in version1.0.0 (2026-03-26)4343Level-Up Move List44444545柴渣虫 learns the following moves by level. Power is blank for moves that do not deal direct damage, and energy is the cost paid to use the move in battle.46464747LevelMoveElementCategoryPowerEnergy1种子弹GrassAttack3001防御NormalDefence-12火焰冲锋FireAttack6013高温回火FireAttack40211引燃FireStatus-216火焰护盾FireDefence-222灼伤FireAttack120427充分燃烧FireStatus-334纤维化GrassDefence-235藤绞GrassAttack80437酶浓度调整GrassDefence-338炙热波动FireAttack55348抽枝GrassAttack9044848Evolution Requirements49495050Each evolution step below lists the level gate and any additional requirement the game checks before the change is allowed.51515252LineEvolves intoLevelAdditional requirementElement type柴渣虫 line燃薪虫Level 40生涯累计使用[引燃]3次Fire / Grass5353See Also54545555Spirits - full rosterSeason 1: Dark Night Collecting Light - season contextShiny and Variant Spirits - Nightmare Shackles and farming pairsElement Types - Grass and Fire matchups