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The named landmarks of Cascadia in PUBG: DED.NET, including Cryptid Cove, Cult Church, Ward, Summit and the Cascadia Wilderness.
Runs, ROMs and injuries: how a PUBG: DED.NET character carries abilities and damage across a string of matches, and what ends a run.
Cascadia is the fictional 1990s Pacific Northwest region that PUBG: DED.NET is set in: alpine ground, dense forest, abandoned towns, and a darknet game show broadcast out of it.
How a match of PUBG: DED.NET plays: 60 players in three-player squads, a five-phase structure with staged ability unlocks, and a zone that moves rather than simply shrinking.
Sign-ups for the PUBG: DED.NET closed beta opened alongside the game's August 2026 reveal. Registration runs through a KRAFTON Player Account, and the next test round is planned for consoles first.
PUBG: DED.NET squads scavenge gear into a backpack and try to leave with it. How the extraction side of the game works and where it stops short of a full extraction shooter.
PUBG: DED.NET is a multiplayer first person shooter with run-based roguelite progression, set in the fictional 1990s region of Cascadia. It was revealed in August 2026 and has no release date.
PUBG: DED.NET has no announced release date. It is planned for PC, PlayStation 5 and Xbox Series X and Series S, with consoles taking priority during testing.
PUBG Madison is the development credit on PUBG: DED.NET, working under the wider PUBG Studios organisation with KRAFTON publishing. Dave Curd is the creative director.