Loading...
Flying Dagger
October 30, 2026 at 01:13 AM
Add weapon acquisition, starting attributes and combat skills.
Flying Dagger is a Ranged Phantom Edge in Phantom Blade Zero. Its knives build Poison and its later techniques combine ranged attacks with teleportation and Phantom Doubles.

Stat | Starting value |
|---|---|
Damage | 251 |
Guard Break | 216 |
Complete Quick Hand's Request in Crimson Forest. Meet Quick Hand Zhang at his Thieves' Camp hideout and collect the region's requested treasures for the reward.
Skill | Input and effect |
|---|---|
Active Ability | Repeated R2 inputs throw up to three volleys. The full combo spends 1 Remnant Spark. |
Poisoned Blades | Attacks build Poison on the target. |
Quickhand Step | During a Flying Dagger attack, press R1 to teleport and throw at enemies without interrupting the current combo. |
Unerring Throw Lv. 1 | When the lock-on icon glows to show an enemy is in range, damage and Sha-Chi depletion increase. |
Shadowless Step | When attacked while using Flying Dagger, teleport to negate that hit and throw a dagger back. |
Windborne Step | L1 + R2 spends 1 Remnant Spark to enter rapid movement. Distance traveled creates up to four Phantom Doubles, then Soul and the doubles attack together when the state ends. |
Quickhand Mastery | Throws more daggers and strengthens the Poison effect. |
Ranged Shot allows Soul to shoot down hanging objects at medium-to-long range once Flying Dagger has been obtained, including while it is not equipped. This exploration benefit does not mean every combat skill is free; the regular combo and Windborne Step have their own stated costs.