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Exploration and Map Structure - 17 revisions
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Clarify documented practical mechanics and link the current region guides.
Rewrote the Travel Talisman note to what the director said in interview and dated the open question to October 25, 2026
Tightened the Travel Talisman wording to match the director's clarification
Added that enemies do not respawn, the main-path resource share, the Travel Talisman clarification, the first region's name and map features, and the character-level note
Repaired the broken sentence introducing the director quote
Added the eight-area world layout, the Pang Town hub and bell fast travel from the August 2026 showcase
Removed a wikilink pointing at this same article, which rendered as a link to the page the reader is already on
Rewrote 2 image alt texts to describe what each screenshot actually shows instead of a numbered placeholder
Title case fix: "Exploration and map structure" → "Exploration and Map Structure"
Major expansion with map structure philosophy, verticality, item-gating, and progression details
Major expansion with map structure philosophy, verticality, item-gating, and progression details
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